Europa Universalis IV

Europa Universalis IV

Challenger's Flavour Bonanza Mod
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Update: 29 Apr, 2016 @ 4:39pm

- Fixed random crashes at many start dates.
- Fixed "ghost provinces"
- Edited colonial nations in Africa
- Re-added missing countries from the map
- Fixed gothic cultures still being present around the Alps
- Small map changes
- Various other small things

Update: 27 Apr, 2016 @ 4:02pm

- New provinces in Australia
- More accurate American Civil War representation
- Various nudges
- Fixed Country Spawning events in Russia

RELIGION
- Mormonism works with the piety system. 15 religion events + 1 decision (formation of Deseret)
- Tjukurpa has 8 religion events.
- Amazigh works with the deity system (6 gods). 13 religion events.
- Catharism has one new event.

TRADE
- Three new trade goods: uranium, coal, livestock
- Livestock is available from the start; uranium and coal will be triggered through events beginning around the Industrial Revolution
- Be careful, coal and uranium bring a lot of money but the reserves won't last forever...
- Overhaul of the modern trade map: you won't find slaves or ivory anymore in the modern world. Slaves will disappear slowly after abolitionism. Ivory will disappear through an event (to represent wildlife preservation).
- A total of 12 new events for trade, 10 new events for price changes

HISTORY
- Four new nations in Australia: Noongar, Ngarrindjeri, Yolngu and Gubbi Gubbi
- All four use the Native American migration system, and belong in the new Aboriginal technology group (quite a challenge for experimented players)

OTHER
- Fixed typos in the localisation files
- 19 new event pictures (mostly for the new trade goods and updated religions)

Update: 1 Feb, 2016 @ 1:43pm

- Completely finished adding provinces to the USA (42 new provinces since the last update) 
- Rework of native cultures in North America prior to colonisation. 
- Huge updates to history including improved US colonisation, improved Russian colonisation, improved history in Russia, Morocco, and the US, also for all you 'Muricans who love your freedom, the American War of Independence is now shown in much greater detail in the map (accurate occupations and such). 
- New nations: Nekor, Hawaiian nations for the new islands (Kauai, Maui, Oahu), Rapa Nui and Deseret (not yet implemented into history but will be in the next update). 
- Updated a bunch of country files since the rework of history and also changed Hawaii's flag to Kamehameha's banner. 
- Rework of Latin American cultures. Created a new culture group, Mestizo, and organised many subgroups. The structure of my plan will be revealed further as I work on more nations but for now, only the places I've worked on have received some of the 11 new cultures. You can however see what they are, on the front page's full list of cultures. 
- Updated Church aspects and added event modifiers (Cathars and Baptists) 
- Customized Mormon Theocracy government names 
- A first draft of personal deities alongside icons (used one of the Fantasy religions as a test) 
- Updated rebel, religion, decision and event files. 
- 91 (!) event pictures 
- Updated interface files. 
- Localisation files rework, made separate localisation files for my mod's content only. 
- Two new technology groups: Aboriginal and Polynesian. (Aboriginal is there in preparation for the addition of some aboriginal natives in Australia) 
- Various bugfixes, map fixes, etc. 
- And of course, compatibility with EU v1.15

Update: 27 Jan, 2016 @ 5:06pm

Update: 7 Dec, 2015 @ 9:37am

Update: 7 Dec, 2015 @ 8:52am

Update: 6 Dec, 2015 @ 10:46am

Update: 27 Oct, 2015 @ 3:19pm

Update: 30 Aug, 2015 @ 12:15pm

Update: 29 Aug, 2015 @ 8:11am