Counter-Strike 2

Counter-Strike 2

Westwood_cp
Showing 1-3 of 3 entries
Update: 16 Jun, 2017 @ 8:07pm

- Added alot of custom models to replace old texture details.
- Added more custom bump map textures.
- Added train and model railroad tracks.
- Replaced some displacements with models.
- Reduced the size of boxes CT side to bombsite A to balance the A rush.
- Slowed down dust and water drip by half.
- Reduced edge models visable range to enhance map performance.
- Detailed broken down porches so better visual effect.
- Removed some static dust triggers to clear visual area.
- Added card tables with playing cards.
- Slowed windmill because its to old to be spin so good.

Update: 15 Jul, 2015 @ 12:11pm

BSP name de_westwood_cp_v2
- Added breakable shutter to A bombsites nearest window over terrorist spawn
- Removed 5 displacements not visible from within the play area.
- Fixed the water tower joists being shadow black and gave them a bit of a blue water lighting.
- Reduced the windows open at A bombsite over terrorist spawn to balance for smaller number of players.
- Optimized the map gaining 25+ fps.
- Changed beam ledges func type and clip them from being walkable.
- Added beam ledges on barber shop.
- Added bloom effects to make the outside look more desert bright.
- Added sum effect.
- Cleaned up the outer parts of the map to make it more visible.
- Fixed draw distance of a mattress to ensure players cant see though the cells in sheriffs.
- Pro clipped just about every corner to keep players from getting blocked on windows, doors, and roof corners.
- Removed one swinging door at A bombsite to balance low number of players.

Update: 10 May, 2015 @ 7:46am