Counter-Strike 2

Counter-Strike 2

de_worksite
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Update: 30 Aug, 2015 @ 7:51am

CT spawn
- Added telephone poles outside map

A long
- Removed a few windows
- Changed tower outside map

A short
- Changed wall texture

Middle
- Added additional barrels near B entrance

B long
- Changed tree so it sways
- Added sparks to light
- Retextured stairs
- Removed hut behind water towers

B site
- Added cable
- Added explosion to floodlight after bomb explosion
- Added dustmotes to lights

Overall
- Updated radar
- General optimization
- Added steam to chimneys
- Added more player clips
- Removed collisions for most props outside the map

Update: 6 Aug, 2015 @ 7:51am

CT spawn
- Replaced playground with house
- Added additional container
- Added container
- Added detail to the wall towards A short

T spawn
- Added van
- Added bricks on ground
- Added interior in house

A site
- Added fire and dustcloud effect after explosion

A long
- Fixed toilet doors
- Removed railing from roof
- Added detail to the second house

A short
- Removed door
- Fixed entrance from middle (you had to crouch from one side)

Middle
- Added pipe to wall
- Added cinder blocks and sheetrock on scaffolding outside B
- Added extra box to prevent peeking on the stack of boxes near CT

B long
- Removed two wooden posts for better movement / visibility
- Moved police barriers
- Made car glass more transparent
- Added ropes to streetlights

B short
- Added pipe to wall
- Added piece of broken wall and bricks

B site
- Moved wooden crate
- Added fire and dustcloud effect after explosion

Overall
- More player clips
- Increased brightness
- Added ambient sound
- General optimization
- Added 3D skybox
- Changed fog to be less aggressive
- Added wind and tree sway
- Improved static reflections

Update: 30 Jul, 2015 @ 6:02am

CT spawn
- Added police truck
- Removed brick house
- Moved crane and added load
- Moved small house

Middle
- Made wood wall thinner
- Removed electrical box

A short
- Fixed self-boost spots
- Changed gate

B long + B bombsite
- Added blood decals
- Retextured container on street

Outside map
- Added playground next to CT spawn
- Added house behind middle / CT spawn
- Added detail in house next to A long
- Added additional house at A long
- Added street behind T spawn and A long
- Added three houses behind T spawn
- Added detail in house at B long / T spawn
- Added house behind water towers

Overall
- Added roof textures for spectators
- Added many more playerclips
- Fixed many spots where bomb got stuck
- Removed more collision boxes from curbs
- Fixed bomb site names on radar

Update: 18 Jul, 2015 @ 1:21pm

- Added solid wall in middle
- Added crate at B-long
- Changed door and wall in middle
- Removed barrel on B
- Expanded street at B-long outside the map
- Added house at A long outside the map
- Added light and wooden plank for better viability at B long
- Changed ground texture in middle
- Removed collision box from some curbs
- Added many player clips
- Added new radar
- Rewrote map story

Update: 14 Jul, 2015 @ 9:46pm

Changed map name to de_worksite

Update: 14 Jul, 2015 @ 9:34am

Update: 12 Jul, 2015 @ 5:07am

Update: 11 Jul, 2015 @ 6:13am

Update: 9 Jul, 2015 @ 8:39am

Update: 8 Jul, 2015 @ 11:48am