Counter-Strike 2

Counter-Strike 2

Markt
Showing 1-6 of 6 entries
Update: 30 Aug, 2015 @ 2:06am

+Major polish and detailing pass
+Minor optimization
+Improved lighting
+Deathmatch and Arms Race support
+Various other changes

Update: 30 Jul, 2015 @ 4:04pm

+Remodeled Bombsite B. The interior of the restaurant is more elaborate, and the balcony has been extended.
+Replaced stairs in Bombsite B leading to construction house with a small ladder. This will slightly increase amount of time required by CTs to get into a defensive position at the start of a round.
+Paths from T->Bombsite A made more square, removing unrealistic diagonal paths.
+Removed excess hallway connecting Snake (T's approach to A) to alleyway.
+Added a few oil barrels to Bombsite A, allowing for easier platforming on top of the truck and light amounts of cover.
+Added connecting hall bewteen mid to B.
+Fixed a ladder connect Access Tunnels to B connector poking above the hole (which would cause some movement issues).
+Access Tunnel->Construction now exits out to the upper floor.
+More detailing work done.
+Fixed several unintentional boost spots (thanks PvtJelo!).

Update: 9 Jul, 2015 @ 2:37am

+remodeled the entire map
+changes in sunlight color and general light
+widened up certain doorways
+other misc layout changes

Update: 24 Jun, 2015 @ 6:56pm

+Basic detail pass
+Redid Bombsite B
+Expanded and changed several portions of the layout, including the underground approach to B
+Opened up back area behind the shop in mid

Update: 14 Jun, 2015 @ 7:35am

+Revamped bombsites A and B. They are now significantly different than before.

+Additional underground passage for T's to flank Bombsite B with.

+Moved CT spawn to even out timings for arriving to key areas.

+Various lighting and layout changes.

Update: 8 Jun, 2015 @ 4:23pm