Counter-Strike 2

Counter-Strike 2

Crossfire
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Update: 16 May, 2019 @ 5:46am

FEEDBACK UPDATE

LIGHTING

-All Interior lighting revised.
-Flouresent flickers now more realistic.
-Custom model and textures reflection revised.

CHANGES
(Thank you for feedbacks all Mapcore communities.)
- Building design changed.
-Interior design revised. Now each room have a color harmony.
-Some bad custom models remodeled.
-Some models UV map rebuilded.
-Some models retextured.
-Some models physbox updated.
- Added new unique models and textures.
- Millitary radio soundFX build revised.
- Some place name changed. List:
Lobby--> Long Hall
Construction --> Sniper Nest, Squeky
- Long Hall (Lobby) balcony connected to opposite wall and added doorway
-Added new details.
-Crane models changed
-Long Hall(Lobby) big water leak particle effect changed and water area become smaller.
-Helicopter propeller animation and soundFX no longer work on Competitve, Casual and Wingman mode.
-Bot navigation improved and updated.
-General map file size reduced.

Update: 25 Apr, 2019 @ 9:17am

UPDATE NOTE

-Lobby ceiling texture revised.
-Announce soundFX revised.

Update: 25 Apr, 2019 @ 6:53am

UPDATE NOTE

-Lobby interior's new plaster textures revised.
-Some soundfxs revised.
-Added missing bump map file.

Update: 24 Apr, 2019 @ 9:35am

UPDATE NOTE

OPTIMIZATION

-Model optimization improved.
-Added more optimization option.
-Shader optimization improved.

LIGHTING
-Some texture's reflection revised.
- Map now supporting HDR and LDR lighting.
- Lobby lighting rebuild.
- Entrance lighting rebuild.
-Admin lighting rebuild
- Trophy lighting rebuild.

CHANGES

-Courtyard's crane removed.
-Little office's balcony critical bug fixed.
-Intercom redesgin and added new custom model.
- Added new 4 unique texture.
- Some place's ceiling redesign.
- Admin interior changed.
-Phone soundfx changed.
-EAS radio soundfx build revised.
-Plume smoke effect texture and animation rebuild now more realistic.
-Radar updated.
-Bot navigation updated.
-Navigation place name updated.

CUSTOM DEATHMATCH

- A problem which dropped weapon after die fixed
-Sensor grenade and healthshot spawn build revised.

Update: 17 Apr, 2019 @ 4:52am

HOTFIX UPDATE
-Added missing texture files.
-Some texture file size reduced.

CUSTOM DEATHMATCH

- Removed weapon drop after die because of engine crash in late game.
- Grenade limit revised.
-Added healthshot carry limit.
- Server's suicide kick because of too many time use death button fixed.

Update: 16 Apr, 2019 @ 11:36am

OPTIMIZATION

-Skybox and 3D Skybox rebuilded.
-Adding new optimization options.
-Model optimization improved.
-Some particle effect removed.
-Lots of models's poly count reduced.
-Unnecessary models removed.

LIGHTING

-All inside lighting revised.
-Some custom texture's reflection revised.
-Custom model reflections revised.
-Cubemap updated.

GENERAL

-Added Wingman mode.(CT spawn moved to airstrike button place, T spawn is same and Bombsite is Helicopter)
-Building designs now more detailed. (Inside and outside)
-Added new road Courtyard to Left Alley
-Bombsite A moved to helicopter
-Helicopter remodeled and retextured.
-Satellite Operation Basement redesign.
- Custom Deathmatch mode has combined same map.
-Fixed Custom Deathmatch mode bugs.
-Made some change for Custom Deathmatch mode.
List:
-AK-47 and some taser and armor removed.
-Added more grenade options
-Auto Sniper weapon changed with SSG-07
-Health Charger screen revised.
-Health Charger using soundFX changed.
-Tutorial message removed.
- Player model settings changed necessarily.
-Added some optimization options for this mode

-Airstrike button is only active Deathmatch and Custom Deathmatch mode.
-Tower bunker doors removed in Competitive , Casual and Wingman mode.
-Some custom model revised and retextured.
-Enviroment dust particle effect reduce.
-A10 removed.
-Fighter jet animation revised.
-EAS soundFX rebuild.
-All soundscapes and soundFX revised.
-Added new ambiance soundFX
-Added new unique textures.
-Bad model texture qualities improved.
-Helipad redesign
-Bot navigation rebuild
-Navigation place name updated
-Radar updated.
-Added new custom models.
List:

-Office Props.
-Cactus
-New tunnel props.
-Stairs
-Special effects
-New basement props.
-Observation tower part
-Tarp
-Ramp
-M2 Browling Machine Gun
-HEV suit stand
-Signs

Update: 11 Oct, 2018 @ 11:40am

Hotfix Update

- Added missing custom model texture files.

Update: 9 Oct, 2018 @ 12:56pm

Hotfix Update

Added missing model and texture files

Update: 9 Oct, 2018 @ 11:34am

OPTIMIZATION

-Model vision optimization improved.
-Brush optimization improved.
-General map optimization improved.

LIGHTING

-Enviroment lighting rebuilded.
-All building lighting rebuilded.

BUGS

-Siren soundFX doesnt play after pressed dead button bug fixed.
-Some texture bugs fixed.
-F18 animation bug fixed
-BOT navigation problem fixed.
-Double sun problem fixed.

WHAT'S NEW

-All building and enviroment textures changed.
-Added new details for building and border wall.
-Combine helicopter removed.
-Added new unique custom models.
List:

-Elevator(working)
-Double Tower Gate(working)
-Gates
-Tower Turret (remodel)
-Observation Tower
-Billboard
-Abrams Tank
-MQ9 UAV (with animation)
-A10 (with animation)
-Apache Helicopter (with animation)
-Military radio
-Military crate
-Attack button
-Satellite Dish (with animation)
-Black Mesa Advertisement Billboard ( with animation)
-Unique H.E.V. Charger and Health Charger (removed Black Mesa's H.E.V. Charger and Health Charger)
-Gman (retextured and animated)
-Crowbar
-Helipad
-Stroage Cabinet
- Black Mesa SUV
-Radar
-H.E.V. Suit
-F35

- Added F35 flight animation for dead button attack.
-Added new soundFXs. List:

-Distant explosions
-EAS message
-A10 attack run
-Military radio
- Radar detected soundFX

-Added Bombsite B
-Ground dustcloud particle size became smaller
-Radar updated
-Added damage factor to helicopter propeller and under the elevators
-Terrorist character has changed with Professionel

KNOWN PROBLEMS

- Higher radar is not working. ( Next update will fix)

CANCELED PARTS

-Useable turret has been canceled. Reason: Model rotation problem and func_tank have a bug.

UPCOMING

-Crossfire Half-Life Deathmatch mode(with CS:GO weapons) is still preapering. 1 or 2 week later this mode will release
serperately.

Update: 29 Aug, 2017 @ 5:51am

UPDATE

Tower Turret model changed.
Little bugs fixed