Counter-Strike 2

Counter-Strike 2

Nazi Zombies: Station
Showing 1-10 of 14 entries
< 1  2 >
Update: 16 Sep, 2015 @ 1:34pm

>> Patch 1.95 <<

+ Fixed the 3 player max Bug (It's now 5 player COOP Again)

Update: 16 Sep, 2015 @ 8:30am

>> Patch 1.90 <<

+ Fixed the zombie model error by replacing them with boring SAS models... T_T
+ Added comedic sign at spawn to explain to people who don't read this stuff.
+ Cried my self to sleep over model breakage (right as I release the new map too).

Update: 30 Jul, 2015 @ 11:19am

>> Patch 1.85 <<

+ New art for the ending button
+ Fixed a clipping bug with the button
+ Removed the Karambit

Update: 30 Jul, 2015 @ 2:27am

>> Patch 1.81 <<

+ Less shadow over the last target (so it's easier to find)
+ More Airhorn!

Update: 29 Jul, 2015 @ 11:57am

>> Patch 1.80 <<

+ New Perk "Time Slow" located in "the Office"
+ New Improved Perk Art

+ New map on the wall at spawn
+ Moved the endurance target
+ Slightly more optimised AI
+ A few more pieces of detail added
+ Improved text and hints
+ Swapped positions of x2 Points and Max ammo
+ Redid the factory sub room
+ Moved a target in the factory
+ More Airhorn
+ New Summit Shrine

Update: 29 Jul, 2015 @ 11:56am

>> Patch 1.75 <<

We Don't talk about this version.

Update: 21 Jul, 2015 @ 2:54pm

>> Patch 1.70 <<

+ Added The mp_humanTeam command to fix the issue with people not being able to join T.
+ The mp_humanTeam command should also prevent people from joining the Zombies too.
+ Reduced the cooldown on Max ammo, Double Points and Revive by about 30%.
+ Added in a 5th player slot. It's now 5 man COOP, which makes it alot easier.

Update: 14 Jul, 2015 @ 12:29pm

>> Patch 1.60 <<

+ Overhauled the Stash room to improve early gameplay.
+ Changed the starting pistol to a p200 for variety.
+ Improved initial zombie spawn rate slightly.
+ Cash Money now gives you more Cash.

- Fixed the textures on the perks.
- Minor bug fixes.

Update: 14 Jul, 2015 @ 9:02am

>> Patch 1.50 <<

+ More detailed and interesting ending.
+ Redid the start area platform for gameplay and looks.
+ Optimised gameplay and fixed door based bugs.
+ The Most advanced and Finalised Ai to Date.
+ The RNG box has a slightly shorter cooldown.
+ The secret targets reward slightly more cash.
+ Changed $ values from objectives.

- Fixed some black textures.
- Fixed the Factory and Armoury door from blocking zombies.
- Optimised the Nav Mesh so zombies should perform better.
- Minor Bug Fixes.

Update: 8 Jul, 2015 @ 12:43pm

>> Patch 1.40 <<

+ The Ending is finally inplace
+ Balance and detail changes

- Minor Bug Fixes