Space Engineers

Space Engineers

Energy Shields
Showing 41-50 of 97 entries
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Update: 9 Jun, 2016 @ 11:12am

Update: 7 Jun, 2016 @ 4:17pm

- Network optimizations (multiplayer stalls fixed)

Update: 22 May, 2016 @ 1:13pm

- Full rewrite, should result in MUCH more stability and better performance
- Visual shield effect added (First iteration, with performance in mind)
- New Configuration strucuture and options, include and leakage mode

Update: 17 Mar, 2016 @ 1:03pm

Update: 13 Mar, 2016 @ 4:11pm

- Minor code changes, nothing dramatic, maybe the ResourceSystem bug is solved with that.

Update: 14 Jan, 2016 @ 11:01am

- Fixed mod not working on new SE version

Update: 22 Dec, 2015 @ 12:37pm

- Second attempt at fixing SESE Essentials issues

Update: 21 Dec, 2015 @ 2:04pm

- For realz

Update: 21 Dec, 2015 @ 1:11pm

- Potential fix for NRE in OnRemovedFromScene()

Update: 20 Dec, 2015 @ 1:56pm

- Readded power changes
- First set of changes to fix SESE Essential issues, shields not concealed should operate normally again, but concealed shields will not carry over their current charge through concealment .