Insurgency

Insurgency

Insplus Tactical Realism Mod
Showing 31-40 of 91 entries
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Update: 4 Nov, 2015 @ 11:24pm

- Fixed rocket launchers
- Adjusted FOV on 7x scope of the zastava
- Desert Eagle now accepts .357 magnum as an ammo upgrade (also increases magazine capacity to 9 rounds)

Update: 3 Nov, 2015 @ 1:26pm

- Updated some FOV's
- Fixed 2x scope on zastava
- Fixed PO4x24 scope on galil

Update: 2 Nov, 2015 @ 7:41pm

- Adjusted recoil for machineguns
- Adjusted FOV's for some weapons

Update: 31 Oct, 2015 @ 8:33pm

- Updated Galil to remove error

Update: 31 Oct, 2015 @ 8:05pm

- Updated survival
- Added Galil SAR to security (750 RPM)
- moved MK18 to breacher and engineer

Update: 31 Oct, 2015 @ 1:56am

- Fixed ninja machinegunner
- Fixed bug regarding MP5 ammo
- Silencers should now work in coop

Update: 31 Oct, 2015 @ 12:21am

- Reduced the ironsight delay on the weapons
- Added some experimental FOV's to the m1a1 and mini14 to reduce preceived freeaim sensitivity
- Increased the cost of armor by 1 (light armor still free for sec)
- Gave the M1A1 the option to equip a kobra and 2xaimpoint
- Fixed some world model bugs
- Fixed IED bug

Update: 27 Oct, 2015 @ 10:06pm

Update: 27 Oct, 2015 @ 6:58pm

- fixed sterling
- tweaked recoil

Update: 27 Oct, 2015 @ 4:13pm

- Major Update to bring in line with the conquer update, expect more detailed patch notes later this week