Don't Starve

Don't Starve

Archery Mod [DS/SW Version] [discontinued]
Showing 1-10 of 13 entries
< 1  2 >
Update: 27 Jan, 2019 @ 4:39am

* Fixed the crash on load introduced by DS patch from mid January

* Fixed the musket animation

Update: 29 Mar, 2016 @ 8:31am

*Fixed the crash for non shipwrecked users when opening containers

Update: 28 Mar, 2016 @ 11:12pm

*Fixes:

-> Fixed the crash when using the magic bow with the bluegoop.
-> Fixed the ammo dupllication while shooting from a boat.
-> Fixed the ability to shoot from the boat even with an empty quiver.
-> Fixed the reload actions not working from the boat.
-> Fixed the animations beeing mesed up when performed whil boating.
-> Fixed the arrow getting stuck at when going from water to land or land to water.
-> Fixed the quiver widget position when boating.

Update: 5 Jan, 2016 @ 2:16am

-> Fixes:
* Crash when equipping the magic bow

Update: 22 Dec, 2015 @ 3:24am

Changes:
*Cleaned and improved the code

Additions:
*Added Shipwrecked support.
*Added the musket from the DST version

Fixes:
*Fixed incompatibility issue with RPG HUD mods
*Fixed incompatibility issue with Hero in the Dark mod
-> WARNING: On saves using the previous version of the Archery Mod, you will loose all the items from Archery Mod previously crafted if they are not placed inside a chest or your inventory.

A lot of changes were made to the code, so please report any bug on the BUGS section. Thanks.

Update: 29 Aug, 2015 @ 9:38am

*Fixed a crash occuring when force attacking with the magic bow while still holding nightmare fuel (Big thanks to Jaden Vanadium)

*Added the possibility to change the material used for the shafts of preojectile (logs, twigs or cut reeds)

Update: 20 Aug, 2015 @ 3:21pm

Release of the 1.0 version

Changes:
*The hit chance reduction on birds which are flying away can now be desactivated
*The hit chance reduction on butterflies and bees can now be desactivated
*Shooting at birds or rabbits will now scare them and most of the time make them run/fly away if you miss or do not kill them.
*Improved the was the quiver widget is handled (not much for you to see, just better coded :-D)

Update: 19 Aug, 2015 @ 3:33pm

Addition:
*Full controller support.
-> Pressing the attack button on the controller while the crossbow is equipped and not arm will arm it (no need to go on the hand equipslot and press the right arrow)

Changes:
*Reworked the quiver widget so the position adjust according to the HUD size, if a controller is plugged or not and potential other mods changing the inventory bar.
*The hit chance on a bird which took off was reduced to 0.5%.
*The hit chance on butterflies and bees was reduced to 1%
*You won't target butterfly if you use the force attack button (no controller plugged)

Update: 17 Aug, 2015 @ 4:27pm

Fixed an issue preventing to recover your arrow after killing with a one shot.

Update: 17 Aug, 2015 @ 6:33am

Fixes:
*Fixed a crash occuring when shooting at a gobbler going to hide in a bush before the arrow hit it (or a rabbit in a hole, or any of this type of situation).
*Fixed a crash sometimes occuring when shooting at large ennemies like tentapillar.

Improvement:
*Animations are smoother at the end (it was before used as a way to prevent auto shooting too fast).
*There is now a cooldown of 1.2 seconds between each shot for the bow and 1.4 for the crossbow.
*Better arrows/bolt recovery system : When you shoot and hit an ennemy, if you should retrieve the arrow, you won't get it immediatly on the ground. Instead you will retrieve all of them at once when the target dies.
*Damages are now properly scaled according to the bonus/malus of the character (wendy/wes hit less hard, worlfgang more with a full belly, etc...)
*Rewrote the way my custom actions are handled to be closer to the DST version. It should fix the issues that some people were facing i.e. not beeing able to shoot without pressing the "force attack" button. However, It will cause issues to people using a controller (if it was even working before...) but it's for the best for future addition. I will work on the controller support really soon.

Additions:
*Thunder arrows : see he DST page for more infos
*Poison Bolts : see the DST page for more infos