Counter-Strike 2

Counter-Strike 2

Fun Doors
Showing 1-7 of 7 entries
Update: 14 Aug, 2015 @ 1:49pm

Fixed bots jumping into the wall in the 4 middle rooms.

Update: 14 Aug, 2015 @ 7:39am

Removed the 4 doors in the middle of the map as they couldn't be closed for some reason, bots would also repeatidly shoot them until an enemy was spotted, even then they'd keep shooting them.

Update: 14 Aug, 2015 @ 6:41am

Fixed a CT spawnpoint making a CT player spawn in an activated trap room.

Update: 13 Aug, 2015 @ 12:01am

At the last 30 seconds the center part is the only area where you're safe, to make sure people don't go running around or hiding in one of the corners the walls and doors now dissapear in the ground.

Update: 12 Aug, 2015 @ 7:04pm

Added an invisible killing 'fog' to the map which starts in the outer rooms and then slow goes to the center ones. The 4 centered rooms don't get affected. I've added this to avoid camping.

(Every 50 seconds it expands, so in the first 50 seconds there is no killing 'fog' in the outer areas.)

I may add an actual fog to the areas later.

Update: 12 Aug, 2015 @ 6:19pm

Removed the buyzone, instead added several weapons throughout the map to give it a feeling of 'hungergames'.

Also added a few trap rooms. These rooms will activate other rooms or disable other rooms, thus you won't be certain where all the traps are.

Update: 12 Aug, 2015 @ 5:08pm