Garry's Mod

Garry's Mod

Rp_City17_District47
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Update: 13 Jun, 2017 @ 11:31am

Updated: fixed some train sound issues and the ability to jump out of the map.

Update: 11 Sep, 2016 @ 12:19pm

Version 2.1 patch notes hotfix.

-fixed apartment elevator doors opening upon touch
-fixed being able to block the lifts when inside

-added a second admin Breencast abilty, the "instinct" speech.

Update: 11 Sep, 2016 @ 7:14am

Version 2.1 patch notes.

-added a barricade around the front of the nexus, with working vehicle doors that can be closed and opened.
-added ladder to the converted office building from the front of the nexus for easy access.
-added a retractable ladder to the original bridge in front of the nexus.
-added a new apartment block with multi floor elevator.
-added more rooms to the 'bank' office building.
-changed the look of the central building, while removing the upstairs apartments and replacing them with a small entertainment room.
-added an extra room to the blue aprtment building.
-added a hospital area.
-added the abilty to turn on a Combine propaganda poster that overlays the Breencast.
-changed the ruined apartment so that it isn't ruined, allowing for 2 extra rooms.
-added a door to the top of the white apartment building.
-added vent doors.

-removed the underpass near the tunnel.
-removed the combine barricade and opened up the road by the ravenholm area.
-moved the yellow building at the end of the main road, making it wider for APC and vehicle access.

-fixed the combine monitors alignment (if they still show up incorrectly, then I have no idea why, as I know some people see them differently. Please just deal with it...)

-admin tool: added the "Welcome to City17" Breencast speech with the Breen scene animations as seen from the original Half-Life 2. Only works when the Breen monitors are turned on.

Update: 23 Aug, 2016 @ 3:26pm

Version 2

The new version is vastly different from the original. Not everything will be listed here, only major things.

New:
-Optimisation
-Streets and buildings
-Underground areas
-Lighting
-Trains now stop
-Nav file
-Reception system in the nexus
-Execution chamber
-Most windows are breakable

Removed Features:
-Pod system

Fixed:
-Camera issues
-Alarms
-Overall colour of the map

Known issues:
-Citadel reacts to the fog in an odd way, certain parts show up differently.
-Main Breen monitors display incorrectly.
-Scanner can get stuck in places.
-Some lighting bugs.

Update: 23 Aug, 2016 @ 3:17pm

-test

Update: 23 Aug, 2016 @ 3:04pm

-test

Update: 2 Jun, 2016 @ 12:47pm

[Patch 7]

- Re-added the citadel in the skybox
- Optimisation updates

Update: 2 Jun, 2016 @ 12:23pm

Update: 26 Jan, 2016 @ 10:26am

Update: 14 Sep, 2015 @ 1:48pm

[Patch 5]

-Removed upper section of the map past the tunnel

-Added apartments above the shops in the main street.
-Added stairs to the ruined office building.

-Fixed Nexus door
-Fixed func_areaportalwindow bugs.
-Moved some brushes around for optimization purposes.

-Highly improved optimization.
-A range of other fixes.


-Forgot to write out changes as I made them. This patch generally changes an entire area of the map.