ARK: Survival Evolved

ARK: Survival Evolved

Reinforced Items and More. V 1.47
Showing 11-20 of 123 entries
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Update: 25 May, 2016 @ 4:59am

Added Super bug repellant some cost balancing maybe in order still. Repellant works on more insects and have great effect. Added large blood extrtactor becarful it uses 150 health it will kill you if you dont have the health. Heals 100 health. May add more healing aid tiers let me know if that is something you want. Lowered level for blood conversion table to 65. Fixed small items burners placement collsion. Tried to fix large mortal and pestial it is still bugged. Added more spawn codes under cheats should be up to date now.

Update: 20 May, 2016 @ 4:34am

More rebalancing. Added Wood chipper to convert wood to thatch over time. Made the sniper repair table placeable anywhere so you can use on the go. Plus made it smaller. Made weight 0.0. Labeled items that are bugged as bugged. Have to wait for kit updates spent hours trying to make them work they a just Bugged.

Update: 19 May, 2016 @ 1:05pm

Rebalancing middle tier items now reduces some engram cost.. Atm I have two bugs I am working on large mortar and pestal says repair it shouldnt it is set right in kit tho it is a bug. Handcrafted arrows stopped working in kit another dev kit bug. Not sure how to fix bug when everything is set right will do more research.

Update: 12 May, 2016 @ 8:00pm

Minor Balancing fixes to engram costs.

Update: 12 May, 2016 @ 10:27am

Added Large Preserving Bin and mortal in pestal. MORE SLOTS lol. Anyway reduced some engram requirement for low level items. Fixed requirements on low level fur to take frames. Fixed small item burners placement. Other minor adjustments for balancing.

Update: 11 May, 2016 @ 7:06pm

Added Small item burner for low levels. More low level balancing as I play thru my new play thru. We are at lvl 40 now. Should notice a much better flow when leveling. Reduce some costs to engrams and blood conversion table. FIts better with thecenter map and custom maps in general. As spawns are fewer then theisland. Worked on handcrafted arrows not sure why they stopped working may just remove them.

Update: 10 May, 2016 @ 7:52pm

More Balancing on low tier items. Pike, bow, Hide armor. Reset GUID updated to 240.6.

Update: 9 May, 2016 @ 8:40am

Adjusted low level items level requirements. Working on fixing the handmade arrows in the bow. Not sure why they stopped working. It all looks ok in kit so not sure atm. WIP. Removed duriabilty cost for grapping hook as requested in comments.

Update: 7 May, 2016 @ 3:29am

Quick fix to t1 slings crafting requirements. No longer calls for metal ingots.

Update: 6 May, 2016 @ 2:39am

Started a new game and was testing out changes to low tier items. Found some problems been rebalancing them. Sling, club, and, torch no longer require a table for tiers 1- 4. Trinkers table now has easier crafting cost for low tier items. Reduced some engram cost in the beginning.