Space Engineers

Space Engineers

[OBSOLETE] Vanilla Weapon Rebalance
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Update: 12 Apr, 2019 @ 1:59am

Restored range of 1000 m because of issues. Fixed icons.

Update: 12 Mar, 2019 @ 5:11am

Updated definitions, slightly tweaked values.

Update: 13 Jul, 2017 @ 9:56am

Gunslinger's fixed merged, assembler bug should be fixed. Known issue: icons are fucked up

Update: 17 Dec, 2016 @ 4:09am

Got rid of that nasty "development" tag

Update: 16 Dec, 2016 @ 3:42am

Removed custom small turret collision meshes

Update: 23 Nov, 2016 @ 3:11am

Reverted sounds to vanilla to make it compatible with realistic sound mode, temporary solution. Also, added two new rifle ammo types - thermo and expansion magazines. Thermo rounds are better against any blocks, but a little bit weaker to characters, expansion does almost no damage to blocks, but very good against characters. They also can be used in interior turret.

Update: 3 Jun, 2016 @ 6:02am

New particles and decals compability, sound fixes

Update: 11 May, 2016 @ 2:55am

Adjusted for new spread

Update: 18 Apr, 2016 @ 10:16am

New particle effects added.

Update: 16 Apr, 2016 @ 2:04pm

Now including fixed small ship turret collisions!
Also, pre-1.130 gatling shot sounds returned