Space Engineers

Space Engineers

Electronics Panel - small blocks on large grid
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Update: 8 Dec, 2017 @ 1:31am

- Fixed errors caused by SE v1.185.300.
- Now using RotorLock to lock the rotor once it's in place, along with a forced matrix orientation.
- Removed some vanilla terminal controls and actions for this mod's blocks.
- Packed blocks into a single icon using variants, access the taller version with scrollwheel.
- Notification saying that you can't place blocks on electronics panel also says which types you can now.
- Small tweaks to models.

Update: 17 Feb, 2017 @ 12:31am

- Removed some stable condition and cleaned up code of deprecated stuff.

Update: 11 Nov, 2016 @ 8:27pm

- Fixed not working in v01.161.

Update: 21 Aug, 2016 @ 4:54am

- Fixed scripts not working in latest game versions.

Update: 30 Jun, 2016 @ 1:09pm

- Compatible with v01.142.
- Grouped blocks into one icon.

Update: 7 May, 2016 @ 10:52pm

- The panel tops are now actively being attached if near a base.
- Now using "safety lock override" as the main stability function.

Update: 14 Jan, 2016 @ 10:29pm

- Fixed not working in v01.117 due to API changes.

Update: 31 Oct, 2015 @ 5:42am

- Added the projector block to the allowed list.

Update: 23 Oct, 2015 @ 12:27am

- Fixed panel not attaching.

Update: 22 Oct, 2015 @ 11:52pm

- Updated to acomodate latest game update.