Space Engineers

Space Engineers

[EEM] Exploration Enhancement Mod
Showing 51-60 of 67 entries
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Update: 10 May, 2016 @ 2:46pm

Crash fixed, fixed Salyut Freighter, fixed Type 2 cargo, added Police Panzerklein Mechsuit

Update: 10 May, 2016 @ 10:52am

Minor hotfix: added random numbers for trade route waypoints, hopefully fixed neutral cargoships

Update: 10 May, 2016 @ 7:03am

2.5 update:
- new trading script, should be working now;
- added music for trading stations and lounge;
- added some new sci-fi textures for LCD displays;
- reworked encounters system: now you'll find navigational beacons instead, they'll indicate location of some kind of object nearby - debris, station, ship or anything else, completely random. Approach to beacon to spawn encounter - that should reduce terrible freezes when game spawning encounters as you fly by;
- new fleeing AI - extremely fast, detecting player without sensor, immune to broken autopilot, since it has it's own;
- new respawnships: updated T-14b Pigeons, Raptor Figher, M3 Miner, Landing Pods for planets;
New ships and encounters:
- "Lachesis" Heavy Cruiser
- XMC Endor Mining Vessel
- MAH Magellan Large Transport
- MGE Firehawk Heavy Fighter
- Military Station (debris)
- Space Port (debris)
- A.D.S.T. Anitollia
- ATLANT High-Security Transport
- Bee Starter Ship
- Blitz Industrial Freighter
- Condor Exploration Ship
- Drake Hauler
- Eisvogel
- Hornet Interplanetary Shuttle
- Hornet Mini
- Hornet Warrior
- ISS Fornax
- Private Shuttle

Update: 5 Nov, 2015 @ 1:38pm

Fixed R-71 spamming error

Update: 4 Nov, 2015 @ 5:09pm

Trading stations updates: fixed issues with not giving your credits, now most stations have free oxygen/hydrogen bottles refilling, added new trading outposts with specifications (refinery and factory), MAH 8724 is back - rebuilded and reborn, now it's a service station, providing you confort place to build/repair your ships. Digi's Projector Preview mod is included: now start ships have holographic crosshair and own rotating preview model, you can also use it's features whatever you want with same prefixes to make your own holographic stuff. Minor fixes.

Update: 29 Oct, 2015 @ 8:10am

v.2 global update: more than 60 new creations, new trading script, new player's factions, new hidden blocks for immersion, new faction's antennas, NPC space and hover bikes (piloted), pirate bands!

Update: 25 Oct, 2015 @ 11:53am

Fixed AI broken after last update, reduced spawn frequency for Cicada and Dromedary;

Update: 22 Oct, 2015 @ 4:57am

Critical error hotfix.

Update: 22 Oct, 2015 @ 3:19am

Meteor showers now has incredibly long time to occur (11 days) to prevent damaging neutral station and triggering alarm for sure; antennas changed again; minor balance changes.

Update: 20 Oct, 2015 @ 6:38pm

This update introduce Digi's cleaner script - it despawn all NPC ships on the world's visibility range! Conditions for removing: programmable block with "AI" in it's name, owned by Space Pirates.
And other minor changes.