Left 4 Dead 2

Left 4 Dead 2

Resident Evil 1
Showing 1-10 of 41 entries
< 1  2  3  4  5 >
Update: 10 Sep, 2024 @ 7:10pm

-Removed unused textures and entities on map 6
-Fixed a locked shotgun on map 1
-Small visual improvement on some maps

Update: 18 Jun, 2024 @ 10:10pm

-Changed scripts for carriable items
-Added fog to the world
-Minor navigation mesh fixes
-Adjustments for playing on mutations

Update: 20 May, 2024 @ 7:43am

-Added more details on a couple of areas
-Added custom zombie population
-Updated scripts in order to fix the PickUp function
-Added Bill replacement
-Fixed a case where Bill could spawn even without being rescued
-Changed path availability on map 2 and 3

Update: 26 Nov, 2023 @ 9:23am

-added more conditions for Bill to get into the chopper
-removed spitter bee due to errors

Update: 25 Nov, 2023 @ 6:28am

-fixed finale being too short
-added teleport for Bill
-changed key sign textures on mansion
-added new enemy

Update: 10 Feb, 2023 @ 6:29pm

-Fixed bugs on Bill rescue and added a new finale
-Optimized materials
-Fixed pushing entities gettin stuck
-Lowered the amount of zombies at generator room event at lab
-Fixed lab elevator

Update: 26 Nov, 2020 @ 12:16pm

-Improved lightning
-Updated animations for melee weapons
-Fixed some audio files
-Improved MO Disks system. You should be able to save Bill without problems now.
-Added the shovel and the pitchfork

Update: 28 Feb, 2019 @ 7:49pm

Massive update!!!

-Improved lightning. Darker areas all over the campaign.
-New textures and models (doors, walls, floors, sky)
-More classic RE sounds
-Finale is a little different: use the radio and the flare to call the chopper.
-Some puzzles have been improved. Only new mechanics.
-Fixed some little and old bugs.
-Intro sequence is new.
-New weapons animation: knives got a -csgo- like anim to check the model (deploy animation)
-New knife: water dagger.

Update: 21 Apr, 2018 @ 9:22am

Audio files for hammer were fixed

Update: 18 Apr, 2018 @ 9:41am

Added a missing texture in lab