Unturned

Unturned

Landscape of Paposs
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Update: 15 Dec, 2015 @ 9:01am

Fixed:
Zombies are now moving at Airport and Paposs
Some small fixes

Added:
New Town: Zarren
New bridge across the river in the middle of the map
Added animals to the whole map
Military checkpoints around the map
Small stuff

Update: 6 Dec, 2015 @ 7:27am

Preview-image updated

Update: 6 Dec, 2015 @ 7:24am

---Fixes:
Fixed all weapon spawns - Guns aren't rare now but ammo
Fixed holes in the map (cliffs)
Fixed flying trees

---Item changes:
Removed Canteen from the "Drink"-Spawns (only spawn at "Survival Stuff"-Spawns)
Better and realistic item-spawns (Kitchenknifes in the kitchen, ect.)
Added new gun-types to the map (see below)
Added all types of drinks
Added most of the hats
Added Hockeymask as rare loot
Added money-spawns
Added all possible clothes to the map
Added balaclavas to the map
Added Safezone Radiator to "Electric"-Spawn
Added more spotlights, but less generators
Added loot in cupboards, cookers and more furniture

---Zombie changes:
Added more zombies and tank-zombies to the world (again in houses, because there are Safezone Radiators now)
Added "Chef" zombies
Added "Institute" and "WinterSoldier" zombie (can drop MP7 or Vecto)

---Added locations:
New Town - "Muddbergen"
Old Trainstation
Rotten complex
Greenhouses
Houses in the woods
New crashside
Hauberg Sience-camp
2x undeground-base
Swamp

Paposs:
-Harbour
-Hospital
-Industrial Area

Update: 2 Nov, 2015 @ 11:02am

Added airport
Added Policestation in Reikenmünde again.

Added much more gun types.

Update: 2 Nov, 2015 @ 1:58am

Important update:
some of the modded buildings I used changed today. So please note:
-The police-station in Reikenmünde is (currently) empty.
-The new Airport is WIP
-The new secret base is WIP

I have to update now, because of important fixes. Please don't be disappointed because of the unready parts. That wasn't my plan. Thanks.

Update: 30 Oct, 2015 @ 9:52pm

Train-tunnel is open (with rooms + loot --- Colt 1911)

Added MP7

Update: 30 Oct, 2015 @ 8:02am

Added map nodes
Balanced zombie-stats
Added more weapons
Finished "Paposs Workshops" (Upper part of Paposs)

New loadingscreen

Update: 30 Oct, 2015 @ 7:02am

Update: 30 Oct, 2015 @ 4:37am

Zombie-Spawn-Update:

Increase the max. health of all zombies

Removed spawns of many houses

Increase the amount of zombies

Info:
Zombies only spawn in buildings with good and rare loot. All houses with "normal" loot are empty and can use as base.

Buildings with zombie-spawns:
Shops (like Pizza-store, gunstore, clothstore, mall, ect.)
Industry (like buildings with generator-spawns, chainsaws, or other rare items)
Military and Ranger buildings/camps
Dungeons (buildings that are made to fight in - like undergroundbase, prison, (later) trainstation and (later) hostpital)
Gas-stations (all buidlings with fuel-tanks in it (like the biogas-station))

Update: 29 Oct, 2015 @ 4:16pm

Added more weapons:
MG 36
M40A5
AKu-12
M1014
FiveSeven


Added more gun-spawns