Garry's Mod

Garry's Mod

Lite Weapons Pack
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Update: 14 Aug, 2016 @ 12:07pm

None Provided

Update: 22 Jul, 2016 @ 2:22pm

Weapons in ironsight mode animate much less for less distracting aiming
Scopes nerfed across the board
FOV translation for scopes and ironsights no longer affects things such as suit zoom weirdly
Viewpunch no longer always punches your view up which hopefully will make aiming with auto weapons less inaccurate
Recoil pushes your aim up more to compensate for the last change

Update: 9 Jun, 2016 @ 4:49pm

All scoped weapons except the AWP zoom much less

Update: 2 Jun, 2016 @ 2:56pm

Semi-fixed weapons bugging out when deployed with no ammo (the weapon will now properly show but you'll still have to grab some ammo, switch off of the weapon then switch back to it before it will function again)
Weapon selection now turns red when the weapon has no usable ammo
Fixed some things like FOV changes and viewmodel offsets persisting when holstered
Crosshair no longer disappears when holding R with a full clip (whoops, had some leftover code for an unfinished feature there)

Update: 21 Mar, 2016 @ 2:32pm

None Provided

Update: 21 Mar, 2016 @ 1:24pm

Okay, fixed the viewmodels for real this time

Update: 21 Mar, 2016 @ 1:19pm

Fixed viewmodels snapping too quickly to ironsight position due to previous update

Update: 21 Mar, 2016 @ 1:13pm

Removed prediction checks for vm offset code, GMod's fucking stupid

Update: 2 Feb, 2016 @ 3:45pm

None Provided

Update: 28 Dec, 2015 @ 8:52pm

Fixed FOV weirdness. No longer framerate dependent.