Sid Meier's Civilization V

Sid Meier's Civilization V

Super Civs - Batman
Showing 1-4 of 4 entries
Update: 11 Oct, 2016 @ 2:17pm

Probably a couple small changes/fixes. Added a standalone Religions mod, and updated some existing civs' religious preferences.

Update: 8 May, 2016 @ 3:50am

Added war and peace music! Adjusted leader flavors and behaviors. Updated the boring old UU, added extra movement (which was always there but undocumented), free trespassing, and a bonus against gunpowder Units, and an upgrade path. Added support for a number of popular mods. Keep in mind, I've never played with any of them, so let me know if there are any bugs related to them, or if certain leader behaviors are inappropriate. Also let me know what other mods you'd like support for.

Update: 17 Dec, 2015 @ 2:19pm

Enlarged alpha and flag icons. Removed the dependency on BNW and G+K. Fair warning, most of these still need one or both of them, but I don't have the time or will to test any of that, so use at your own risk/discretion.

Update: 27 Oct, 2015 @ 4:20pm