Sid Meier's Civilization V

Sid Meier's Civilization V

Super Civs - Deathstroke
Showing 1-4 of 4 entries
Update: 11 Oct, 2016 @ 2:32pm

Probably a couple small changes/fixes. Added a standalone Religions mod, and updated some existing civs' religious preferences.

Update: 8 May, 2016 @ 3:59am

Huge buff to him. Greatly increased the numbers on his UA; they were not giving him much of anything before. Added double the Science from his Trait's effect on both of his UUs, and both gain experience much faster. This should give him the power spike he needs to close out the late game. Added support for a number of popular mods. Keep in mind, I've never played with any of them, so let me know if there are any bugs related to them, or if certain leader behaviors are inappropriate. Also let me know what other mods you'd like support for.

Update: 17 Dec, 2015 @ 2:22pm

Enlarged alpha and flag icons. Removed the dependency on BNW and G+K. Fair warning, most of these still need one or both of them, but I don't have the time or will to test any of that, so use at your own risk/discretion.

Update: 27 Oct, 2015 @ 4:25pm