Sid Meier's Civilization V

Sid Meier's Civilization V

Super Civs - Superman
Showing 1-4 of 4 entries
Update: 11 Oct, 2016 @ 2:57pm

Probably a couple small changes/fixes. Added a standalone Religions mod, and updated some existing civs' religious preferences.

Update: 8 May, 2016 @ 4:19am

Added war and peace music! Increased the penalty for units to attack cities, increased percentile GP generation of the UB very slightly, but decreased its free Guildmaster points by 1. Added support for a number of popular mods. Keep in mind, I've never played with any of them, so let me know if there are any bugs related to them, or if certain leader behaviors are inappropriate. Also let me know what other mods you'd like support for.

Update: 17 Dec, 2015 @ 2:30pm

Changed around some city names. Enlarged alpha and flag icons. Removed the dependency on BNW and G+K. Fair warning, most of these still need one or both of them, but I don't have the time or will to test any of that, so use at your own risk/discretion.

Update: 27 Oct, 2015 @ 4:45pm