ARK: Survival Evolved

ARK: Survival Evolved

Item Sorting System [No Longer Developed]
Showing 11-20 of 43 entries
< 1  2  3  4  5 >
Update: 8 Jan, 2016 @ 2:21am

Changed how arrays are saved, no longer stores any information across world restarts in hopes of fixing the save corrupting problem.

Update: 6 Jan, 2016 @ 7:12pm

Updated with 231.2 DevKit

Update: 6 Jan, 2016 @ 4:58am

Recompile to hopefully address a corrupt save issue. Sorry buds

Update: 2 Jan, 2016 @ 8:13pm

Fixed replication issue preventing use on dedicated servers.

Update: 2 Jan, 2016 @ 7:19pm

https://www.youtube.com/watch?v=YuP3XZSxk-0
Update uses a new scanning method to find storage containers, which hopefully will be more reliable as well as a beam particle to indicate what containers were identified by the mod, as well as where items are sorted to.

New INI Options
[SortingMod]
MaxSortEmitterLifetime=1.0
MaxScanEmitterLifetime=5.0
//These will disallow players from increasing their emitter lifetime beyond these numbers.

Update: 1 Jan, 2016 @ 10:20am

This should fix server crashing from large base sizes, as well as adding a new ini option as well as upping the default sort range to 4000.

[SortingMod]
NextHitResultSpeed=0.05

which determines the speed it finds storage containers within sort range.

Update: 28 Dec, 2015 @ 11:18am

Debugging mode reworked to output useful information to the server logs. Another attempt at dropping items fix.

Update: 20 Dec, 2015 @ 7:17pm

disabled development mode again, tried another solution to items spiting back out.

Update: 19 Dec, 2015 @ 1:58am

Fixed rare case all items could be spat back out.

Update: 18 Dec, 2015 @ 11:58pm

Items with quality (Saddles, Armor, Weapons, etc...) will now be tossed out.