Sid Meier's Civilization V

Sid Meier's Civilization V

GPR WORLD SP
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Update: 13 Apr, 2016 @ 10:54am

New in version 6

  • 1. Core - DLL-VMC v66 -> v80;
  • 2. Carriers gain 2 EXP after their CVW doing an attack;
  • 3. Units can airlift from/to nearby a Unit with the "Airlift" or "Advanced Logistics" Promotion;
  • 4. Fix Workers losing their "last mission plot" after the interconversion of Worker/Workboat;
  • 5. UI Tweaker.
Incompatible with Old Saves!

Update: 21 Jan, 2016 @ 7:01pm

Fix the "GameSetup Crash".

Update: 15 Jan, 2016 @ 10:21pm

New in version 5.7

  • 1. Fix a BUG in AoE damage;
  • 2. Fix Workers cannot be given back to their original owner after the interconversion of Worker/Workboat;
  • 3. Fix the missing of "Automated Build" after the interconversion of Worker/Workboat;
  • 4. New Icon & Unit Model for "The 300 Spartans".

Update: 7 Jan, 2016 @ 9:53am

Fix the mistakes of "Beliefs" which have been found.

Update: 20 Dec, 2015 @ 10:22pm

New in version 5.6

  • 1. Some Setting has been adjusted;
  • 2. Worker and WorkBoat now become "one" Unit (After Worker embarked, it changes into Workboat. When the Workboat disembarked, it converts back into a Worker.) —— This good idea is from SP6.0-alpha (I have made some improvement);
  • 3. A new special "Macro Mechanism" has been introduced - Manpower: it is only a framework now, not has been activated (coming soon in any future versions);
  • 4. After "Physics" has been discovered, Workers can do "Forest Planting" in a land tile without feature;
  • 5. Some UI has been improved to give a better experience.

Barbarian workers (captured from Civilizations) will not convert to workboats when embarking.

Update: 27 Nov, 2015 @ 2:22am

Fix TopPanel.lua: now can display strategic resource correctly (only show the least one).

Update: 26 Nov, 2015 @ 7:06am