Garry's Mod

Garry's Mod

rp_downtown_jversion_2.7
Showing 1-5 of 5 entries
Update: 14 Aug, 2017 @ 11:09pm

- 2.7 Change Log

- Fixed the odd tunnel bug that had a skybox leak
- Fixed the color of one of the tunnels lighting
- Removed the newly added roof due to a map exploit found with it
- Fixed a path that leads to an area that normal players shouldn't be able to get to

Update: 14 Aug, 2017 @ 10:34pm

- 2.6 Change Log

- Fixed the map name format so it doesn't crash on launch

Update: 14 Aug, 2017 @ 10:16pm

- 2.5 Change Log

Important New Stuff:
- New signs have been added to multiple building to help indicate to player what they are (PD, Hospital, Fire Station, Etc)
- An overhang was added to the spawn area (intended to be the area where admins drag people over to talk)

Buildings:
- The Hospital now has breakable windows as well as real stairs with an upstairs door to access the roof
- The Casino has new windows and a new overall look as well as adding a respawn timer to the windows when broken
- The Hotel interior has been updated with better texture placements and lighting and should no longer have a skybox glitch area
- The Strip Club interior has been updated to be more compact and the changing area has some pre-made props inside now
- The Fire Department had interior fixes (The floating boxes)
- The Night Club has been updated that a set of lights are automatically on so it isn't so dark
- The Theatre's roof has been updated to match the general wall and roof style
- The Bank has been remodeled to look better and have better thief protection; also the 2nd floor is now clear so it is perfect for money printer banks
- The Yellow gang house by the central square fountain has been updated and now looks way better

Misc:
- One of the Red Shop buildings has gotten a roof that parkour people or admins can get to
- The alternate spawn exit has been updated look wise and now has another exit area
- Sprays of my Username have been added just so people know what version of the map they are running
- Overall brush optimization on the streets and in some buildings (This could have caused potential lag)

Update: 12 Jan, 2017 @ 4:57am

- 2.0 Change Log

- Map optimization, got rid of areas outside the map to reduce game load
- Texture optimization, textures are the same quality however they are about half their original size
- Fixed mutliple map bleeding spots (spots that could see under the map)
- Updated the hotel type building by the PD (More space and fixed wall clipping)
- Updated the shop by the hotel (The shop had a backdoor though it led to a wall, well now there is an alley)
- Misc fixes pertaining to skybox and sidewalk stuff

Please take pictures of map bleeding spots and upload them to an imgur for me so I can fix them, thanks and enjoy!

Also give me feedback on how the map runs now, I have a beast rig so I didn't see much better performance though there was a slight boost.

Update: 30 Nov, 2015 @ 4:12pm

- 1.0

Initial release version