Invisible, Inc.

Invisible, Inc.

Advanced Guard Protocol
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Update: 20 Feb, 2021 @ 2:35am

Fixed interaction between Overtuned Reflexes and effects that make an agent untargetable (such as on file Rush)

Update: 17 Jan, 2021 @ 5:50am

Update: 8 Oct, 2020 @ 4:59am

Added option for Rapid Grenade Deployment, separate from Hard Mode

Update: 2 Oct, 2020 @ 7:56am

Fixed grp anim for the Inspector's weapon.

Update: 22 Sep, 2020 @ 10:59am

Update: 1 Sep, 2020 @ 6:51am

Update: 18 Aug, 2020 @ 5:37am

Fixed error occurring when unit was killed while processing senses.

Update: 1 Jul, 2020 @ 2:04pm

Fixed error when a System Admin was sent to a device next to a laser grid.

Update: 22 May, 2020 @ 4:43am

2 changes made in attempt to address rare Prototype Security crash, information confirming whether this helps or not is appreciated:
* Added some Peripheral Vision (not wide enough to notice normally).
* Lookaround arc no longer changes with firewall.
System Admin's Panic Button can now be configured: Amount of firewalls to raise and the option to delay it until the admin escapes instead of on alert.
Fixed rare error causing patrol generation to fail for a new guard.
Search Drone range slightly reduced.

Update: 26 Apr, 2020 @ 3:14am

Fixed hacked Search Drones uncovering agent disguises.
Fixed compability error with PE that caused Mainframe Support to trigger AI routines.
Fixed compability error with WE that caused Drone Uplink nodes to not reboot when activated.
Fixed error when Vigilance Protocol failed to generate a patrol.