Sid Meier's Civilization V

Sid Meier's Civilization V

Super Civs - Zod
Showing 1-4 of 4 entries
Update: 11 Oct, 2016 @ 3:04pm

Probably a couple small changes/fixes. Added a standalone Religions mod, and updated some existing civs' religious preferences.

Update: 8 May, 2016 @ 1:39pm

Forgot to change the text to match the gameplay changes.

Update: 8 May, 2016 @ 4:23am

Reduced the extra Sunstone fron the Capital, and reduced the Strength of both UUs in early eras, as well as the ranged defense, friendly territory strength, and bonus vs wounded units. Added support for a number of popular mods. Keep in mind, I've never played with any of them, so let me know if there are any bugs related to them, or if certain leader behaviors are inappropriate. Also let me know what other mods you'd like support for.

Update: 17 Dec, 2015 @ 1:57pm