Counter-Strike 2

Counter-Strike 2

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Showing 1-10 of 29 entries
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Update: 1 Feb, 2016 @ 2:35am

Update: 28 Jan, 2016 @ 9:49pm

Fixed the bot-nav mesh.
Properly adjusted the nav-mesh place name for the map.

Update: 28 Jan, 2016 @ 2:50pm

Fixed a killer glitch at CT-Spawn.
Fixed a stuck glitch at "lobby".
Added a mini-pit at Middle, also Short's "catwalk" has been shortened.
Corrected the lighting in "underpass".

Update: 27 Jan, 2016 @ 10:28am

Fixed a black texture glitch at Middle.
Fixed a 3-man boost at Bombsite A.
Fixed a dark spot at "underpass".
Made improvements to the lobby building.

Update: 26 Jan, 2016 @ 10:45am

Added more detail to "lobby".
Fixed a black texture glitch at Bombsite B.
Corrected the lighting in "connector" and "office".
Lighting in "underpass" has been dimmed.
Updated the bot-nav mesh.

Update: 25 Jan, 2016 @ 3:06pm

Added smoother clipping to the curb on B "long".
Fixed a wierd shadow glitch at T-Spawn.
Correctly adjusted the volume of the truck at "ramp".
Ladder at Bombsite A has been properly fixed for smoother movement.
Vent above the double doors have been scaled up.
Half-opened the previous closed storage room at "lobby".

Update: 22 Jan, 2016 @ 7:54am

Update: 21 Jan, 2016 @ 8:12am

Fixed a couple of illegal-boosts around the map.
Removed the building on the left side of T-spawn and added a more detailed building that is more friendly towards lining up smokes towards bombsite A.
Adjusted the map lighting.

Update: 18 Jan, 2016 @ 4:47am

Fixed a shadow bug at "double doors".
Added more detail to "garage".
Added more detail to the background.
Adjusted the global shadow properties and color-correction.

Update: 17 Jan, 2016 @ 6:21am

Fixed a out-of-place shadow at "ramp".
Replaced the box at top of "balcony" with bang-able metal sheets to create a cover.
Added more detail to the CT-Spawn, "ramp", "underpass" and "double-doors".
Added more detail to the building at Bombsite B.