Counter-Strike 2

Counter-Strike 2

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Update: 7 Jan, 2016 @ 5:51am

Fixed a CT spawning behind the van.
Removed "ramp" entrance to A and added a new one in "yard".
Removed the "lobby" top building to make use of creative nades.
Bombzone at B smaller.
Removed the yellow post in Middle.
Made "connector" entrance to Middle more narrow to avoid the CT's awp-ing from spawn.
Made "safe" at A more safe.
Moved the newspaper standings at "CT-long" right next to "hs".
Fixed the bounce-back trashcans at "CT-alley"
Closed back the second storage in "lobby".
Covered the back of "lift" at A.
Bomb-stuck glitch on barrels in A-Long fixed.
Covered the hole beneath the truck, between the bus and the red car in B-Long.
B-Long entrance widened.
Moved "triple" to closes to "office".

Update: 4 Jan, 2016 @ 2:11am

Fixed the fading out crates at Storage 1 at Lobby.
Removed the Truck at T-Spawn.
Added more detail to the map.

Update: 3 Jan, 2016 @ 9:43am

Changed the textures on the Lobby building to white bricks.
Adjusted the color-correction properties.
Fixed the crates on Heaven fading out when they are silll visible.
Changed the textures on the metal corners on the Connector lobby from rusted to grey.
Fixed alot of the bomb-stuck exploits.
Added more detail to the map.

Update: 2 Jan, 2016 @ 12:44pm

Bombzone at A smaller.
Bombzone at B slightly adjusted.
Toxic at A now has a Nuclear-crate.
Hut at Truck on Bombsite A removed and Truck moved against the wall.
Changed textures on some of the buildings and ground.
Re-modelization on the Connector building.
Added more detail in Middle.
Added a stair-ish at HS on B-Long. (Thanks, OmaHunter )
Removed the lightposts at B-Long.
Removed some clutter at A-Long (Thanks, StayFrosty )
Corrected the minimap.

Update: 26 Dec, 2015 @ 9:45pm

Updated the radar.

Update: 26 Dec, 2015 @ 12:58pm

Bombsite A slightly longer.
Forklift at A moved back.
Toxic at A reworked, open to grenades.
Added clipping to the shells at Mid-Garage entrance.
Connector is now more lit.
Changed the texture of the building at B from bricks to white concrete.
Map lighting now brighter and at an higher angle.

Update: 25 Dec, 2015 @ 1:45pm

Added callouts to the minimap.

Update: 21 Dec, 2015 @ 7:24am

Fixed a spawn glitch in Deathmatch.

Update: 21 Dec, 2015 @ 7:02am