Counter-Strike 2

Counter-Strike 2

Riviera (greybox v0.4) no cubemaps
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Update: 15 May, 2016 @ 12:00pm

cs_market Update to beta version v0.13 "Extreme":

-All brushes were remade on grid 4 instead of 1. (Took more than 8 hours)
-Strong optimisation with func_detail - numportal amount ~1700 (previously 3600).
-Many brushes were lined up on axis, many of them were remade to be more available to customize or add details later on.
-Mini market has been rebuilt from scratch and on grid.
-Added lighting in every needed position.
-CT spawn was changed.
-Added Italian Cafe.
-Reshaped entrance to CT spawn with arch.
-Left CT passage way was made on 45 degree angle.
-Fountain in center was moved to give better cover and in more positions.
-Near V-market box has been added for anti-cafe purpose. ;D
-Added trees for visuals and in one position for additional cover.
-Palace was remaded from scracth.
-Most walls outside were shaped more similarly to markets.
-Changed drop zone height for a total of 15 HP loss as before.
-Appartments have been rebuilt for better proportions.
-Added pillars and two windows for 1st floor of apps.
-Most stairs have been rebuilt.
-ALL textures in the level have been lined up correctly.
-Some minor changes.
-Added some extra nodraw.
-Cubemaps have been created.
-Radar updated with better overview of the level.

Big thanks to Belali for great suggestions, Thanks to TUCO and Chris for compiling my level and Chris for making radar for v12'9 cs_market.

Update: 7 May, 2016 @ 12:35pm

Update to beta v0.13 (90 percent only)

Update: 27 Mar, 2016 @ 7:35am

Added cubemaps and changed radar's name to cs_market_v012

Update: 27 Mar, 2016 @ 7:20am

Update: 27 Mar, 2016 @ 7:10am

Added a prefix near file name.

Update: 19 Mar, 2016 @ 2:16pm

Added a better preview image.

Update: 19 Mar, 2016 @ 2:09pm

-Added Cubemaps***.

Update: 19 Mar, 2016 @ 1:38pm

-Cubemaps have been built (added correct reflections everwhere).

Update: 19 Mar, 2016 @ 8:15am

Update to v0.12 "Adding cover"

-Added cover near CT left side and added some boxes on the right (will change it to arch).
-Vertical middle got a market.
-Added an extra position in upper area near helicopter.
-Added light to blueberry market.
-Changed library's lighting angle for better visibility.
-Added a market near helicopter, to remove one insane awping position from closed markets.
-Added playerclip to tight places, to make the gameplay feeling more smooth.
-Changed playerclip over the map, to let players jump around CT ramp(future stairs) with boxes, also in a third entrance from heli to apps.
-HD radar updated.

Update: 6 Mar, 2016 @ 12:04pm

Update to beta version 0.11 "Better gameplay"

-Added a wall in lower mid.
-Some textures were changed in library.
-Lighting in library was changed.
-Awping position in apps has been improved.
-Added 3 crates near CT spawn.
-Radar has been updated (better quality).

In theory, from v0.11 the gameplay should be perfect.