Counter-Strike 2

Counter-Strike 2

de_lite_csgo
Showing 11-20 of 34 entries
< 1  2  3  4 >
Update: 12 Feb, 2016 @ 4:10pm

Changed the spawn points for T and CT side. Also added 5 extra for casual mode. The new spawns should give the CT's more time to set up.

Update: 11 Feb, 2016 @ 11:18pm

Lots of work on the buildings near A site. As well as a new wallbang from ramp area to the little ninja spot through some fences/wood planks allowing T's to check the area without getting dirty.

Update: 6 Feb, 2016 @ 7:23pm

Changes to the background of B site, plus a new classic radar shouuuuld be implemented.. Might not be working. :P

Update: 29 Jan, 2016 @ 2:11pm

Mid platform player clip brush raised a bit so jumping is easier. Also some bugs with the displacements and walls were fixed. Added another ship to the background of A site, will see if I like it in the future. :P

Update: 29 Jan, 2016 @ 4:15am

Fixed up the trim on the large warehouse wall in CT spawn. Also added pipes to the watertower near T-ramp/long for continuity. Also added a building in the background you can see across the whole map.

Update: 29 Jan, 2016 @ 2:03am

Added some pipes with steam coming from them in the B-side brick room, as well as some fences to block it off, to add a bit of function to the area. Also added some white paint to the wall against B ramp so that CTs could see people watching from there easier. Other minor visual work as well.

Update: 28 Jan, 2016 @ 3:31am

New building on A site to add a little hidey area for T's pushing long. As well as for CTs on site. Also most of the large boxes have been replaced with very slightly smaller prop boxes. Make it look a bit better, I'll continue to move every few around to make sure it's all set up right. Also added some buildings back outside B site. Plan for the map is a city coastline shipping area.

Update: 23 Jan, 2016 @ 4:35pm

Update: 23 Jan, 2016 @ 8:47am

Changes to the crates on site to the same metal ones on Overpass A site. They're a bit more wall-bangable. Also some better textures to the storage room in mid. More metal gates as well. Also made the door in storage thinner so it's easier to shoot through.

Update: 21 Jan, 2016 @ 2:39am

Very simple update, just changed some things around T spawn. The truck broken through fence is now a truck backing up into an entrance booth.