Counter-Strike 2

Counter-Strike 2

de_lite_csgo
Showing 21-30 of 34 entries
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Update: 19 Jan, 2016 @ 12:47am

Lots more work on A site. This is a very WIP update, but it kind of gives the general feel for what I'm going for. The back way into A is now a large storage facility like I'd planned, and the docks outside A are a bit more detailed. I also varied the box textures a bit more.

Update: 17 Jan, 2016 @ 3:17pm

More changes up on A site, lowered the outside platform so you could see a bit more of the beach/sea. Also am working on completely redoing the back hall to A- turning it into one giant storage building that extends out into the background past the maps limits. Made the platform on B site plywood for better sound variance.

Update: 17 Jan, 2016 @ 5:35am

A whole lot of new stuff added to A, adding in an oceanic background with some fences to keep the area closed in, hoping to expand further on the theme of the map- Also replaced the walls at T spawn with shipping containers, as s well as varied up the textures for various crates around the map to make things a bit more interesting. Going for a shipping yard sort of aesthetic, and happy to see where it's going so far.

Update: 15 Jan, 2016 @ 7:18pm

A lot of visual improvements, as well as many really needed clip brushes to prevent players from escaping the map.

Update: 14 Jan, 2016 @ 6:37pm

Lights on cat were toned down a bit, added lights to the ramps up to the sniper room.

Update: 14 Jan, 2016 @ 5:23pm

Update: 13 Jan, 2016 @ 6:02pm

More visual improvements, added little gate and wall tip to B site. And some an interior platform supposed to be not accessible in the entrance to banana. Other minor things too.

Update: 12 Jan, 2016 @ 2:18pm

Fixed viewmodel bugs, and some other clip brushes added.

Update: 12 Jan, 2016 @ 2:12pm

Update: 11 Jan, 2016 @ 9:27pm

Added door to lower connector area. Also some lighting changes to brighten up the map. As well as a few wall textures being more nicely placed. Still WIP as heck. :)