XCOM 2
Configurable Mission Timers
Showing 1-4 of 4 entries
Update: 9 Feb, 2016 @ 5:45am

"disable" behavior should work properly with UFO missions now;
missions are now recognized by objective and not by family, as not every mission has family defined;
added an option to make timers random.

Update: 9 Feb, 2016 @ 5:43am

another ModBuddy freezing on update mod glitch.

Update: 7 Feb, 2016 @ 10:03am

disable timer behavior should work properly with recovery missions now.

Update: 6 Feb, 2016 @ 7:11pm

initial release