ARK: Survival Evolved

ARK: Survival Evolved

Storage Enhancer
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Update: 7 Nov, 2016 @ 7:53pm

Updated better campfire - Made it able to be picked up (requires it to be full health before allowing pickup)
Updated mortar & pestle - Added items that were missing (including scorched earth items)
Updated better smithy - Updated to have all current items (including scorched earth items)

Update: 6 Nov, 2016 @ 5:45pm

Updated better smithy

Update: 4 Jul, 2016 @ 11:41am

Temporarily removed the ability to craft new outlets from the mod. Existing ones will remain and function. I've added a crafting station for many of the items. This will correct all the issues I've had with the mod recently. I haven't had much time to go over the mod but from reports I'm getting things appear to be working good now. Thanks for the patience!

Update: 4 Jul, 2016 @ 9:08am

This build is not tested yet. I haven't had enough time to test it but I would expect it will work. This should fix the placement of items on platforms. It also changes how some of the items are crafted. Items are no longer crafted from their core components and will require better smithy to be crafted. Sorry but I just didn't have enough time to test in game. It does work in the dev kit so I would expect it will work.

Update: 3 Jul, 2016 @ 2:08pm

This build is not tested yet. I haven't had enough time to test it but I would expect it will work. This should fix the placement of items on platforms. It also changes how some of the items are crafted. Items are no longer crafted from their core components and will require better smithy to be crafted. Sorry but I just didn't have enough time to test in game. It does work in the dev kit so I would expect it will work.

Update: 28 Jun, 2016 @ 10:48pm

Item repair and destroy mats corrected on all structures.

Update: 27 Jun, 2016 @ 10:38pm

Fixed item destruction to give correct resources.
Added an upgraded forge - Cooks at 3x and holds 3x mats.

Update: 6 Jun, 2016 @ 8:25pm

Corrected campfire to accept primes and fish
Attempt at making weapon cabinet accept modded weapons. (This may not work)

The electric outlets are not working how I intended. I have made it so that the ones you've already crafted should work now but they still have the light emitted. I wouldn't make these at this time.

Update: 27 May, 2016 @ 8:34pm

Made campfire so it can cook fish now.
Added generator with no sound.
Added air conditioner with double the insulation and range (also no sound).
Added refrigerator with 100 slots (no sound).
Added electrical outlet that emits no light.
Added vault with 300 slots.

Update: 29 Mar, 2016 @ 7:34pm

Corrected better smithy so it can be placed and added prime meat to be able to be cooked in better campfire