XCOM 2
EU Aim Rolls
Showing 11-20 of 22 entries
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Update: 4 Apr, 2016 @ 7:44pm

- Perfect information now shows right before/after shots instead of way too early.
- Added option to turn of EU aim rolls if you only want perfect information/overwatch bypass cover

Update: 25 Mar, 2016 @ 11:24am

Fixed a bug where the last patch broke biggest booms

Update: 24 Mar, 2016 @ 11:28pm

Added option to guarantee hits for indirect shots (such as grenades) (default: on)

Update: 23 Mar, 2016 @ 10:24pm

Fixed abilities with guarantee crit not properly getting guaranteed crits.

Update: 18 Mar, 2016 @ 8:22pm

Fixed GuaranteeHits not properly applying +100%

Update: 18 Mar, 2016 @ 7:05pm

New features:
- Long War perfect information (default: off)
- Show actual rolled values (default: off, requires perfect information option to be on)
- Reaction fire ignores cover (default: off, in XCOM 2, the bug where cover in any direction does apply to overwatch shots is fixed, only covers between attacker and target within 1.5 tiles is applied, this option completely removes that so it makes running overwatch riskier)
- Now affects melee attacks

Update: 13 Mar, 2016 @ 4:25pm

- Now overrides less classes
- Fixed sectopod's attack
- Now support force overrides for modded abilities that use default.SimpleStandardAim

Update: 13 Mar, 2016 @ 4:24pm

Update: 19 Feb, 2016 @ 9:24pm

Added option to allow crits and dodge cancel each other out

Update: 15 Feb, 2016 @ 12:53am

Fixed a bug where abilities such as rapid fire is not affected