XCOM 2
ClassMod_ColonialMarine
Showing 1-9 of 9 entries
Update: 26 Feb, 2016 @ 12:50pm

Custom class icon added.

Update: 26 Feb, 2016 @ 2:59am

More ini configurations added. Combat Cam animation fixed. Full Auto tweaked. Explosive Ammo updated with secondary feature. Sentry replaced with Reactor Breach custom skill.

Update: 23 Feb, 2016 @ 8:41pm

Bishop Should Go updated. Run And Gun replaced with custom skill Full Auto. Covering Fire replaced with custom skill Combat Cam. Various ui/desc clean up.

Update: 22 Feb, 2016 @ 2:37am

Bishop Should Go custom skill added to replace Combat Protocol. Some UI/description clean ups.

Update: 21 Feb, 2016 @ 1:36am

Ripley's Charge custom skill added and replaced Stay Frosty. Game Over Man custom skill updated.

Update: 17 Feb, 2016 @ 12:38am

Orbital Strike custom ability added to replace Capacitor Discharge.

Update: 17 Feb, 2016 @ 12:37am

Update: 15 Feb, 2016 @ 10:55pm

Gremlin Loadout issue fixed. Squaddies should now start with the gremlin as intended.

Update: 15 Feb, 2016 @ 1:17am