XCOM 2
Sentinel Class Mod
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Update: 17 May, 2016 @ 12:47pm

-Fixed problem where Sentinel Class would not automatically equip sword

Update: 15 May, 2016 @ 5:08pm

-Added Reaper ability in place of Suppression ability on Commander tree
-Set amount of AWC abilities granted to two
-Added StatAmount_Strength to some ranks
-Excluded Deep Cover from a possible ability to earn from AWC due to conflicts with Ever Vigilant ability
-Made sentinels overwhelmingly powerful
-Debating on also making them underwhelmingly fragile

Update: 15 May, 2016 @ 8:57am

-Fixed bug to where sword would not work with soldier
-Added skill "Blademaster" to squaddie rank
-Removed use of pistol with Sentinel Class
-Changed rate at which Experience is gained by Class
-Plans to Add Reaper in place of another ability
-Next update in about 10 minutes

Update: 13 May, 2016 @ 1:04pm

-Added melee weapon option in place of pistol if wanted
-Changed files to allow soldiers to wear armor

Update: 6 Mar, 2016 @ 4:30pm

-Switched Guard ability and Teleport ability due to power arrangement
-Removed some overriding loc text
-Removed Shadowstep and replaced with Covering Fire
-Working on adding animation to teleport ability so it doesn't appear to look like the game has frozen
-Added Shotgun to available primary weapons

Update: 28 Feb, 2016 @ 2:09pm

-Changed localization files to fix bug where soldier class name did not appear

Update: 27 Feb, 2016 @ 3:25pm

-Mod was published
-Changed description and name for cosmetic purposes