Total War: ATTILA

Total War: ATTILA

Antiquity Updated
Showing 11-20 of 30 entries
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Update: 17 Jun, 2016 @ 10:09am

better rebellion units
faction traits for hellenic and seleucid reworked
increased spotting range for AI

Update: 16 Jun, 2016 @ 7:05am

bugfixing(heavy sword mercenary shoulder graphic, sel pikemen officer)

Update: 15 Jun, 2016 @ 6:52am

celtic reskin(now more coloured beards)
reskin for carthage(more eastern skins)
two new units for hellenic, mercenary sword infantry recruitable in major cities tier 3,4
workshop in mayor cities gives money again
generals often had no sword in battles in some factions, fixed some, some may still be missing, tell me if you se a general/officer without a weapon in battle

Update: 14 Jun, 2016 @ 8:07am

new units: eastern infantry for the eastern factions(except persia/sassanids because they already have persian brigade)
vigiles turn into auxiliary infantry at federaty corps tech

Update: 13 Jun, 2016 @ 1:55pm

abilities for suebi/gothic mercenaries
new unit germanic spear wall

Update: 11 Jun, 2016 @ 3:54am

ger sanitation building mayor city +sanitation for all regions in province
carthage general had no arms on campaign map

Update: 9 Jun, 2016 @ 8:34am

June 9: 1 new germanic unit, wodanaz spears build in religious buildings tier 4
more armour for the roman legions
norica legendary building now gives gold to weapon armour and shield
roman legendary building now gives garrision
thracian warriors got nerfed
2 new full playable factions: knossos and bactria
3 bugged new factions: sardes, cimmeria, massalia; due to the fucked up way total war handels their startpos files im not able to properly add these factions ingame without redoing the whole mod, so this is the best i can give you.
The game will crash when you hover the mouse over the politic power bar and your faction leader cant do any political actions like searching a wife, adopt. you can get a wife for him through asking another faction to arrange a marriage though.

Update: 1 Jun, 2016 @ 8:15pm

germanic rooster overhaul 10-13 new units
no more climate change, fertility reworked, less money out of agricultural buildings, marib dam nerfed(now 2 instead of 5 bonus fertility)
egyptian slingers and royal swordsmen added to campaign
illyrian javelinmen no have a unitcard
no more bounshitpoints for the attila units
chargebonus reworked, max for normal units 40, max for berserkers 50, melee cav 60, shock cav 80, cataphract 100
carthage generalmodel on campaign map changed (maybe going to change into other model soon)

Update: 28 Mar, 2016 @ 1:54pm

unit cards for spartan bows, illyrian slingers and illyrian light cavalry
roman auxiliary units in illyria/dalmatia and north africa

Update: 28 Mar, 2016 @ 10:18am

romes tech tree doesnt delete the ancient buildings like colosseum and aqueduct anymore
germanic warriors hight fixed
illyrian units now have more appropriate upkeep and create time