Hatred
Hatred Color Mod
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Update: 12 Apr, 2016 @ 8:21pm

5.2

Recooked and finally updated the home_p.umap materials.

Update: 11 Apr, 2016 @ 4:00pm

5.2 recook:

I have decided to recook the mod, to be sure that glitches are ironed out.

Update: 10 Apr, 2016 @ 5:07pm

5.2

- Edited opacity with volumetric values for the street lights.

- Edited asphalt texture within the game editor.

- Edited Floor tile gar texture.

- Edited park-map bildboard texture.

- Edited Oil decals.

- Colorized the Menu Screen.

- Edited and added more textures.

Update: 6 Apr, 2016 @ 4:16pm

5.1.1 Hotfix

I've decided to recook the mod, hoping that some bugs will iron itself out.

Update: 6 Apr, 2016 @ 11:18am

5.1.1

Post process update:

I've decided to enable post post processes


Cop car update:

Finally colored the cop car.

Small Nuke Update:

I've edited some textures for the nuke map.

Antagonist update:

- Edited nodes for the Antagonist to show color.

Update: 20 Mar, 2016 @ 5:29pm

5.1

Made some small brightness and texture edits.

- Edited the asphalt to be a bit more bright.
- Edited some signs.
- Edited some letters for signs.

Update: 15 Mar, 2016 @ 7:57pm

5.0

- Edited some skies.

- Edited some material nodes for some textures.

- Edited some letters for signs.

- Edited and added some street decal.

- Colored in some decals.

- Edited the city background.

- Edited general textures.

- Edited some lights.

Update: 7 Mar, 2016 @ 4:34pm

4.5.5

Edited some lighting for streetlights and outdoor lamps.

Edited some textures with saturation and brightness that invloved the editor.

Update: 5 Mar, 2016 @ 3:36am

4.5

Colorized characters via material nodes.

Update: 4 Mar, 2016 @ 8:30pm

4.0

Edited some textures in the final map.

Edited glass maetrial, I've also edited it's alpha dither.

Added new graffiti.

Edited the the brightness for plants.