Counter-Strike 2

Counter-Strike 2

Foray
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Update: 30 Jul, 2016 @ 11:56am

- Made Mid catwalk wider.
- Altered cover in B site.
- Altered boost in B site.
- Rerouted Squeaky room into A Main (Ts now have to cross A sitein order to go Squeaky)
- Added small catwalk into A site.
- Removed wooden planks in CT mid; CTs now have strong initial control in Mid, via a peek from CT Spawn into T Spawn ramp
- Shortened both A and B routes for Ts
- Minor visual changes

Update: 21 Jul, 2016 @ 11:12am

V 1.5 (layout & cover spot changes; generous feedback
from Edibleyyyy RtP)

+ MID & SPAWNS

- Pushed T Spawn points back slightly
- Altered T Mid window; added wallbangable cover
- Altered T ramp truck cover slightly
- Rerouted Sewers; now links into CT Spawn instead of B Garage
- Removed 2 white crates near CT-side Mid

+ B SITE

- Made doorway gap to B garage larger
- Moved sandbags near Nade Vent slightly
- Added box to cover up CT angle on B into Mid
- Moved metal panel next to Beams into the beams themselves (no more self-boosting onto pipe above B Garage doorway)
- Remade ramp into B site to be larger and more stream-lined
- Added box next to B Site ramp

+ A SITE

- Slightly shortened T route into A Main
- Added ladder into A Vents
- Flipped Squeaky door around (opens towards site instead of away)
- Made white door in Squeaky room more wallbangable

+ ALT MID

- Removed sandbags from Alt Mid window
- Removed small back corner in Alt Mid window room
- Added pipe and clipped off small boost ledge next to Alt Mid connector into Mid

- Minor visual improvements
- New mini-map
- New nav mesh

Update: 7 Jul, 2016 @ 5:48am

V 1.4 (layout changes)

- Added boostable 1-way drop route for T side of A for faster
rotations off of A Main (Thanks 'yttuN'!)

- Added small truck with cover by Mid ramp for Ts leaving spawn
towards Mid

- Replaced boxes in Alt Mid with boostable ledge; done to remove
small camping spot

- Removed small stairs area by CT route to B

- Removed small camping corner past squeaky door leading into B
connector (sewer area); replaced with shelf unit

- Lowered pipe section leading to B in Mid very slightly

- Lowered T side Mid ramp garage door slightly

- Added dumpster in Alt Mid for easier boosts into Alt Mid window

- Removed small camping corner on Bombsite B

- Removed EVEN MORE fake doors

- Fixed minor clipping issues in some spots (Thanks 'Y u do dis'
and 'Falooga'!)

- Minor visual adjustments

-- TO-DO --

- Make a new mini-map

- Update BOT nav mesh

Update: 1 Jul, 2016 @ 7:20am

V 1.3

- Moved T Spawn points very slightly back
- More fake doors removed; added decals to signify fake ones
- Fixed fake doors that disappear near T route to B Site
- Changed tall box stack model on B Site
- Made clipping on white tarp easier to navigate
- Added small wood plank into Vents near B for easier grenade throws (Thanks T. U. Tutwater!)
- More minor visual changes
- Fixed lighting bug in Mid
- Fixed easter-egg

Update: 30 Jun, 2016 @ 7:18am

V 1.2

- Deleted T-Side Mid box near the ramp
- Lengthened the T-Side Mid windows by a few units
- Deleted fake CT player near CT-Side Mid
- Added more decals to help guide players
- Opened up CT Spawn entryway towards A Site and Mid
- Deleted fake doors for less route confusion
- Deleted side railing on CT Spawn staircase
- Lowered yellow railing near CT Spawn
- Minor visual changes
- Added easter-egg

Update: 3 Mar, 2016 @ 2:20pm