ARK: Survival Evolved

ARK: Survival Evolved

PvP Safe Zones v2 [Discontinued]
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Update: 8 Mar, 2016 @ 11:18pm

Just kidding, fixed AMU issues with brightness options.

Update: 8 Mar, 2016 @ 10:45pm

Admin MultiUse (AMU) support. (Similar to ORP, but slimmed down for this mod)

Increase/Decrease AOE independently for each pillar through the AMU.
Increase/Decrease Force Field Brightness for Daytime and Nighttime independently through the AMU.

Update: 8 Mar, 2016 @ 11:43am

HOTFIX: Fixed issue that could cause a server crash when a dino with rider entered the force field.

This is a live test of the fix, as to try and get it out there as fast as possible.

Fix has been confirmed good.

Update: 8 Mar, 2016 @ 12:38am

Fixed issue where pillar would stop buffing after server restart.

Changed buffing method, to help with server performance, which should help ensure it will always detect all valid actors for buffing.

Added better logic to handle dinos that have a rider so that the rider is taken into account as well when they cross the force field, not when the rider dismounts inside the force field.

Changed up debuff logic so that players mounting a dino within the AOE, dont get debuffed, having to go through the buffing process again.


***Buff/Debuff logic is now complete***

Update: 6 Mar, 2016 @ 2:28am

Fixed issue where it could not 'debuff' when picking the pillar up.

Made it where only server admins can pick pillar up for servers where admins and normal players are in the same tribe.

Update: 5 Mar, 2016 @ 8:40pm

Public Release