Garry's Mod

Garry's Mod

ttt_theater_v2_fix1
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Update: 19 Apr, 2016 @ 3:26pm

v2 hotfix 1-
-Removed a few entities which had been used during map development (ie spawnpoint in T room) which shouldn't be in the released version

Update: 19 Apr, 2016 @ 11:07am

v2 update-
-Added basement easter egg
-Added A/V traitor room
-Added manhack trap
-Added coffee speed trap
-Added turret trap
-Added city scanner trap
-Added fire trap
-Added rollermine trap
-Enhanced lobby
-Added power switch
-Fixed lighting bugs in auditorium
-Other minor bugfixes

Update: 23 Mar, 2016 @ 5:59pm

v1 release/weekly update #2
-Added props to rehearsal room
-Added props to remaining dressing rooms
-Attempted (but failed) to fix some lighting bugs in the auditorium
-Other minor bug fixes

As you can see from the tag, I'm done with beta development on this map and, as a result, done with weekly updates. Hooray!

However, this does NOT mean I'm done with the map (far from it actually!) but more that I've finished the 3 things I wanted to do during beta: skybox, lighting, and filling all empty rooms.

Still to come:
-Easter eggs
-More T traps
-Custom models for the closets (if I can ever get off my lazy ass and finish them)
-Spicing up the lobby
-Other things which I either haven't thought of yet or which aren't coming to mind as I'm writing this

Update: 15 Mar, 2016 @ 10:14pm

b4 hotfix/weekly update #1:
-Fixed derpy shadows with doors and physics entities
-Added stage lighting
-Added switch to toggle house lights (the lights inside the auditorium)
-Additionally, wired up backstage lighting to curtain T button
-Re-added curtain (I had it's visgroup set not to render in the previous version)
-Added props to some of the dressing rooms
-Other minor bug fixes

I was out of town most of this week, but when I was here I was working. This week, I focused on adding the 3 most requested features/fixes: the shadows, stage lighting, and props in dressing rooms.

Should be here all week; stay tuned for more.

Update: 8 Mar, 2016 @ 9:46pm

b3 hotfix/nightly update #2:
-Finished up the lobby (dark room which you couldn't access due to locked doors)
-Touched up lighting for the balconies
-Other minor bug fixes

This feature (the lobby) was the final thing I wanted to add during nightly updates, so I'm happy to announce that I'm going to drop back to weekly updates until the map is done. So hooray server owners, you don't have to keep updating my crap!

Update: 7 Mar, 2016 @ 9:51pm

b2 hotfix/nightly update #1:
-Added 3D skybox
-Repotimized lighting
-Began mechanics to add stage lighting
-Other minor bug fixes

I know that nightlies are a huge pain for server owners; sorry guys. I'll try to limit to just 2-3 nightlies, then pop over to weeklies.

Update: 6 Mar, 2016 @ 6:52pm

Minor bugfixes I missed in initial release.

Update: 6 Mar, 2016 @ 2:46pm

Initial release.