Counter-Strike 2

Counter-Strike 2

soccer_cps_2016
Showing 11-20 of 20 entries
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Update: 10 Apr, 2016 @ 5:05pm

Update: 4 Apr, 2016 @ 10:33pm

Update: 3 Apr, 2016 @ 8:00pm

Update: 3 Apr, 2016 @ 7:49pm

Update: 3 Apr, 2016 @ 7:40pm

  • Added some space between the goals and the miss sound triggers so the ball doesn't trigger them inside of the goal
  • Slightly reduced height and width of the miss sound triggers
  • Slightly moved back the goal triggers
  • Replaced goals with actual goal models
  • Replaced ball texture with CPS's
  • Replaced credits brush with an overlay
  • Replaced the field border wall texture with a little bit less darkened material
  • Fixed overview

Update: 27 Mar, 2016 @ 7:40am

FIXED MAP!

Update: 27 Mar, 2016 @ 12:45am

+Changed ball scale factor for inertia to -1.0
+Fixed goal triggers position
+Tweaked environment light
+Tweaked miss shot triggers

Update: 26 Mar, 2016 @ 6:06pm

+Added missed shot sounds (triggers when the ball misses the goal closely to the post)
+Fixed goal triggers

Update: 26 Mar, 2016 @ 1:46am

+Changed the map environment light, with a yellow-ish color for brightness and a blue-ish ambient light, for a more sunsetting scenery
+Adjusted goal triggers so that will only be goal when the ball is more than half inside
+Added ball shadows and receiving shadows
+Added a missing side roof pillar
+Added sm_cmd to change phys_pushscale, so theres one less requirement to at least play with the ball
+Increased grass texture scale to 0.5x0.5
+Improved the server map overview
-Removed shadows from the field lines as they are func_ilusionary
-Temporarily removed miss sounds triggers since sounds won't play when map is compiled
-Removed unused sounds

Update: 21 Mar, 2016 @ 11:28pm