Space Engineers

Space Engineers

Animated Interaction
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Update: 8 Nov, 2018 @ 12:31am

- Fixed animations not working at all if spawning as female.
- Fixed cable model not showing up (due to mod storage path and entity flag changes).
- Fixed character-change-detector not working for medical room changing.
- Added a chat message when changing to an unsupported character (it was only printed in log before).

Update: 6 Nov, 2018 @ 1:04am

- Fixed not working for female model.

Update: 18 Apr, 2018 @ 5:53am

- Temporarily disabled use animation as it causes issues, until the proper fix arrives.
- Fixed animations being offset when using jetpack due to ragdoll.

Update: 17 Nov, 2017 @ 7:42am

- Fixed compile issues in SE v1.185.

Update: 18 Mar, 2017 @ 4:32pm

- Cable now no longer gets saved to the block if you happen to save at that moment (rare occurance, would've been gone from the save on the next save anyway).

Update: 16 Mar, 2017 @ 10:43pm

- Fixed not working in v01.178.307.
- Fixed cable being attached to the wrong position on blocks that use ModelOffset.

Update: 5 Feb, 2017 @ 6:14pm

- Fixed camera bobbing in this mod's animations.

Update: 5 Feb, 2017 @ 7:52am

- Replaced constant errors of bone not found with a warning when you change character models to inform you that they're not supported.
- Updated code to use newer modAPI things that are faster and more reliable.
- Changed the transparent material used in the lowest quality cable model from a sharp edged one to a smooth edged one.

Update: 12 Dec, 2016 @ 7:06pm

- Removed some optional arguments that were changed in a recent SE update causing it to not work.
- Made the cable fallback to sprite if mod is not found for getting the full path to model.

Update: 15 Sep, 2016 @ 10:21pm

- Now working because v01.153 has the required API for this mod to function.