XCOM 2
Escalation Classes
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Update: 21 May, 2016 @ 11:52am

Fixed rockets from being equipped on soldiers by default when using the "Make Utility Items Available" feature.

Update: 14 May, 2016 @ 9:02am

Fixed an issue with Alien Hunters DLC where the starting items Rocket Launcher, HMG, High Explosive Rocket and Shredder Rocket were no longer considered to be infinite items.

Update: 13 May, 2016 @ 6:22pm

Fixed an issue with the Alien Hunter's DLC that prevented Escalation classes from equipping armor.

Update: 13 May, 2016 @ 6:21pm

Update: 13 May, 2016 @ 6:20pm

Update: 14 Apr, 2016 @ 5:19pm

Version 1.1.9:

- Updated HMGs in the HQ inventory based on researched tech level for ongoing campaigns. If you already have a Gunner equipped with a conventional HMG, you will need to manually equip them with the higher tier HMG in the loadout screen.
- Updated Suppression and Flush to work at squadsight ranges for Gunners with the HMG.
- Fixed Pistol Overwatch showing up as available for Scouts equipped with swords.
- Fixed missing Low Profile icon for Scouts.
- Fixed bonus defense defense granted by Low Profile.

Update: 12 Apr, 2016 @ 6:49am

1.1.5

Updated effect icon for Scout's Low Profile.
Attempted to get HMG attachments working.

Update: 8 Apr, 2016 @ 3:57pm

Version 1.1.4:

The Gunner should now prefer using the HMG for Overwatch instead of Pistol Overwatch
Added localized text for Overwatch with the HMG

Update: 7 Apr, 2016 @ 9:42am

Version 1.1.3:

Fix for a Gunner firing condition preventing soldiers from targeting destructible environmental objects.

Update: 6 Apr, 2016 @ 6:15pm

Version 1.1.2:

Added the Gunner class.
Some fixes.