Counter-Strike 2

Counter-Strike 2

de_fearmansion_go [Halloween 2016]
Showing 1-10 of 10 entries
Update: 19 Oct, 2016 @ 6:54pm

Update: 14 Oct, 2016 @ 3:36pm

v 1.1

- fixed glitch
- added light to pumpkins

Update: 3 Oct, 2016 @ 5:06pm

FINAL v1.0
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- updated with latest SDK
- fixed various clipping areas
- added new Jack O'Lantern models

Update: 3 Oct, 2016 @ 4:57pm

FINAL 1.0
------------------------------------------
- added new Jack O'Lantern models
- fix for player clipping area at the balconies
- updated to latest SDK

Update: 14 Apr, 2016 @ 6:53pm

FILE-SIZE optimisation:

- optimized kompressions and texture formats to save space
- changed generic materials to csgo ones
- changed props to csgo alternatives

Overall: 189 MB -> 139 MB

Update: 12 Apr, 2016 @ 5:21pm

Bug Fixes:
[Solved] Soundscape does not reset when re-spawn at T's-Spawn

Blood room:
-added new bloodier blood ;-)
-added TV and set as the only lighting source in that room (see screenshot)
-small changes to various materials
Corps-room:
- changed model type to back to non-glowing
- make the corpses look like death SIMS
- changed the red pulsing light into moonlight
Burned Floor:
- Retextured the corridor with the 3 corpses in it to look more burned
- added trussing to the roof too look more organic
General:
- Added glowing sprites to candles
- optimizing non-viewable faces
- added graffitty decals

Update: 5 Apr, 2016 @ 11:22pm

Attention:

This Update is one of many furthers to improve the look and feel of the map to be more fearsome and realistic. ^^

Just in case: this map have many shocking effects and moments. So if you're suffer from heart diseases etc. you better not play this map.

General:

- Added Particle Rain and Fog
- Added soundscapes to various areas

Main Hall:

- New Textures: Floor, Walls, Apps
- Props Added

Red Floor:

- Added new schock effect

Update: 29 Mar, 2016 @ 11:35pm

General:

-fixed static_prop lighting

Update: 29 Mar, 2016 @ 9:17pm

General:

- added mini map (radar)
- fixed model errors (agip.mdl)
- build cubemaps

Main Hall:

- changed lighting set for more ambience
- added bottle models around the left armchair because there's got a alcoholic ripped *haha*

Ball Room:

-added skybox
-added new windows to the ceiling

Update: 27 Mar, 2016 @ 11:21am