Crusader Kings II

Crusader Kings II

Cultural Bonuses
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Update: 29 Apr, 2016 @ 5:18pm

Added Ibn Battuta's Legacy version
SWMH Yemeni and Hijazi added.

Update: 19 Apr, 2016 @ 7:10pm

More small fixes.

Update: 15 Apr, 2016 @ 3:14pm

Small swmh fixes.

Update: 15 Apr, 2016 @ 1:58pm

-Visigoths: Added infantry power/prestige/culture opinion, but lowered tradepower/retinue/taxes.
-Dutchs: Lost their religion opinion/siege speed (Sappers weren't a thing) and got more ship/economic tech.
-Frisians: Got the same changes as Dutchs but also traded building time for trade income.
-Pecheneg/coman: Lost military tech and levy reinforcement, but gained culture tech and better clan opinion.
-Polish: Less culture/religion opinion, more units bonuses and replaced extra levy with extra retinue.
-HORSE: 100%+100% morale/def/off for light/heavy/archer cavalry, -50%+-50% m/d/o for all footmen units.
-Halved all tradevalue modifiers to be more in lines with the others in tech.

Added SWMH version

Update: 3 Apr, 2016 @ 7:02pm

-Croatians have more trade income but lower tradevalue.
-Romans no longer have extra levy but get extra retinue.
-Germans lost their 4 general opinion bonus in exchange for 15%+15% Heavy infantry and Pikeman offence.

Testing some Serbians and Scots revolt changes. Their provinces all get +1% revolt but rulers and councilors of their cultures give -0.5% revolt. Councilors % don't stacks with each others, rulers stacks the further down the vassal chain. For example a independant count get -0.5%. A count under an independant duke get -1% while the duke get 0.5% and so on.

Added HIP + EMF (non SWMH) version.
CK2+ Sosso, Beja and Songhai bonus added.

Update: 31 Mar, 2016 @ 1:01pm

Fixed Hungarian and Persian.

Update: 30 Mar, 2016 @ 9:22pm

Initial upload