The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Enemy Encounter
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Update: 11 Jun, 2016 @ 5:49pm

Version: 1.05
- New enemy: Alikr Warrior
- New enemy: Voice Master (greybeard)
- New enemy: Dragonborn
- Added option to automatically delete dead bodies;
- Added slider to choose the chance of each type of enemy to appear;
- "Dayspring Canyon - Dawnguard" is now considered as city.

Update: 3 May, 2016 @ 5:28pm

Version: 1.04
- Added option to disable the basic mellee enemy too, so you can spawn only one type of unit (only assassins for example);
- Added shortcut to force spawn enemies at you immediately;
- Added option to disable the spawn temporarily;
- Added option to have a minimum and maximum time since last spawn, so you may not predict when the enemies will appear;
- Changed the way the last spawn point was remembered to allow you take an enemy as dead thrall;
- It won't spawn if the player is in dialogue with someone or if it is idle or using furniture;
- It won't spawn in friendly interiors if the interiors option is checked, most of them at least;
- Lumber mills, orc stronghoods, crime faction jails and locations with inns are now considered as cities.

Update: 15 Apr, 2016 @ 11:24pm

Version: 1.03
- Nothing new, it has a patch to allow play a saved game that you once uninstalled the "Enemy Encounter 1.02"

Update: 15 Apr, 2016 @ 2:28pm

Version: 1.02
- Added many MMC configurations.