Arma 3
EricJ Helicopter Pack
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Update: 9 Sep, 2024 @ 7:11am

RC94
- Increased the carrying weight capability of the MQ-17 pylons, now can carry a wider variety of weapons. NOTE: I know that the BIS weapons don't look right, while the 2x AGM-117 Rattlers look correct. I can adjust the pylons so they look better, but I can only do so much with them.
- MH-92s have active radar, IR, and visual settings for the sensors now, as per the model.
- MH/UH-60s have basic RWR for flight ops
- UH-92s have a basic RWR for flight ops
- MH-92 DAPs no longer have a sling load ability, as the sensor system (taken from the Mi-48) takes priority over that due to it being a strictly attack helo.
- AH-96 can (when able) select the Rattler ATGMs, when the game decides to work. The AH-96 has a basic RWR for flight ops and an IR sensor component as well.
- Fixed a transparency issue with the MH-92 (Insertion) and (Insertion Open Doors) with the new dashboard when damaged.
- Updated the texture on the Rattlers, made it look slightly better.
- Improved the sensors on the AH-96.

NOTE: The 2x AGM-114K, 4x AGM-114K, 2x AGM-117, and the 4x AGM-117 pylon weapons are bugged, as for some reason it will load them fine on the pylon, but are unusable. A fix is on the way, sometime.

Update: 1 Sep, 2024 @ 11:37am

RC93
- Podded weapons were added to the pylon system and added the unused Hellfires and Rattler missiles in various pod configurations.
- Tweaked the dashboard of the MH-92 (Insertion)/(Insertion Open Doors) to be more in line with the furniture of the MH/UH-92s, now looks better.

NOTE: The 4x AGM-114K, 2x AGM-117, and the 4x AGM-117 pylon weapons are bugged, as for some reason it will
load them fine on the pylon, but are unusable. A fix is on the way, sometime.

- Fixed a muzzleflash issue on the MH-60M (Insertion)
- MQA-17 has limited dynamic pylon loadouts. It will use and load the Shrieker rockets fine, but the "2x AGM-117" will not work, until a fix comes around to solve the issue.

Update: 29 Aug, 2024 @ 1:41pm

RC92
- Fixed a distance LOD for the AH-6J where it appeared grey at farther distances.

Update: 24 Aug, 2024 @ 11:03am

RC91
- Fixed config entries for the MH/UH-60/92s regarding the minigun compartments, some aircraft should now be able to switch minigun positions while in flight.
- Reduced Armor of the Cruise Missile Container, improved the SAM Container armor, and gave armor to the Mortar Container.

Update: 12 Aug, 2024 @ 12:28pm

RC90
- Mortar Container, Cruise Missile Container, and the Titan AA SAM Container now have custom icons and UI pictures.
- Reduced S-94 Max Sling Load weight to 4,000kg. S-94 Utility will have the previous weight limit of 5,500kg lift capability.
- Added a requested JASDF Livery, for the UH-92 Cherokee
- Tweaked the USN MH-60S textures, making it more in line with the actual camouflage.

Update: 9 Aug, 2024 @ 1:18pm

RC89
- Made the Cruise Missile Container heavier through lift due to gameplay issues with the lighter helicopters in lifting it.
- Reduced S-94 Utility lift weight limit to 5500kg.

Update: 3 Aug, 2024 @ 2:31am

RC88
- Added more First Aid Kits and Medkits to the Medevac Container.
- Made the Cruise Missile Container heavier (4500kg), so only helicopters that can lift more than that can lift it now.

Update: 29 Jul, 2024 @ 7:09am

RC87
- SAM Container Turret now works, can engage with the player using it.

Update: 22 Jul, 2024 @ 10:20am

RC86
- Black River PMC UH-92 is now accessible in Zeus
- Added a "Titan AA Missile Container", it's an automated system that is useable with the UAV Terminal [NATO],it has 24 missiles and is a container, and is sling loadable by minimum the Wildcat. Other helos should be able to lift it okay, depending on weight limits and such. Right now due to needing to get some updates out, it's a beta. I for some reason can't get the animations to make the view go up to catch enemy aircraft, so in essence it can be used by the AI, but human control is out of the question right now.
- Cleaned up the Open Door helos, removing some named properties so the doors don't actuate when getting in or exiting the respective aircraft.

Update: 8 Jul, 2024 @ 1:48pm

RC85
- Smoke now emanates from the miniguns when firing at the proper places
- Cartridges from the miniguns should now eject from the specific weapon when firing