Europa Universalis IV

Europa Universalis IV

Imperium Universalis 3.1.2 (Growth of Empires)
Showing 51-60 of 162 entries
< 1 ... 4  5  6  7  8 ... 17 >
Update: 3 Apr, 2018 @ 5:51am

Update: 3 Apr, 2018 @ 5:06am

- New wasteland mountains in several regions
- New areas in several regions (most in in the middle east)
- New provinces in Mesopotamia, Syria, Egypt and Arabia
- New Ideas for Elam and Liburnia
- Hyrcania now starts as median vassal in 195
- New decisions for Babylon
- New and reworked Rivers
- New generic Missions
- New missions for Rome, Athens, Carthage, Anshan/Persia, Babylon and Macedonia

Update: 3 Apr, 2018 @ 4:50am

Update: 14 Dec, 2017 @ 12:45am

Update: 14 Dec, 2017 @ 12:23am

- CTD fixed

Update: 13 Dec, 2017 @ 3:38am

Update: 6 Dec, 2017 @ 4:13am

Update: 5 Dec, 2017 @ 7:19am

- reduced cost for changing culture
- new unit types for the indian tech group
- new Ideas for Kalinga, Dravidian Countries and Kuru
- New countries on Sri Lanka and new events for the indo aryan invasion there
- Reworked coastlines and lakes in India, China and Korea
- New 3D models for Babylon
- new provinces, countries and cultures in Indochina
- new tech-group: South-East Asian
- new government form for countries in northern India: Vedic Monarchy
- new 'tribal federation' mechanic for the Vedic Monarchy
- Indian cultures reworked
- Indian religions reworked
- new government form for middle eastern empires: Oriental Monarchy
- The polis government forms dont switch with a new faction in power, the government changes over time under certain circumstances.

Update: 15 Oct, 2017 @ 3:10am

- New slave estate
- Coring is now all the time possible
- provinces cant be turned into a state if there is seperatism in a province
- new Yi culture group and nations for southern china
- new macedonian model
- colonies will now change culture and religion when 100% progress is reached
- added new caucaso-anatolian tech groups and units

Update: 3 Oct, 2017 @ 7:17am