Space Engineers

Space Engineers

Automated Beam Drill
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Update: 27 May, 2022 @ 7:17pm

No changes. Steam just wanted to register a full update for changing the workshop description.

Update: 3 Feb, 2022 @ 11:47pm

  • Disable features specific to Warfare 2 (1.200) update that don't apply (new targeting system).
  • Re-enable the ability to use the drill on static grids.
  • Fix terminal control layout issues.
  • Increase drill range to 1000m.
  • Fix a potential crash in MP in 1.200.
Known issues
  • Turret doesn't aim where it's mining. It's a ModAPI bug; awaiting a fix from Keen.

Update: 18 Aug, 2021 @ 12:39am

  • Fix default mount point of base drill
  • Fix mount point of turret to match the base placement.
  • Fix crash when placing block. SE changed behavior, so now you will get a message if you aim at a location the turret cannot be placed.

Update: 3 Mar, 2020 @ 12:55am

  • Update for SE 1.194 (PublicTest).
  • Still compatible with 1.192 and 1.193.

Update: 23 Oct, 2018 @ 9:19am

* Fix for SE 1.188.

Update: 1 Aug, 2018 @ 9:49pm

* Disable on stations. A game performance improvement now causes physics of planets to be unloaded in there's no dynamic entities nearby.

Update: 1 Aug, 2018 @ 9:45pm

* Rewrite Ore detector code based on Keen's vanilla ore detector code
* improve performance of the drill.
* Add PCU entries for drill: 1000 for base drill, 3000 for turret

Update: 22 Jul, 2018 @ 7:36pm

* Fix for crash when running out of power
* Fix for animations with SE 1.187

Update: 23 Apr, 2018 @ 6:46pm

* Fix crashing issue when shutting down drill (thanks to Stollie for reminding me)

Update: 23 Apr, 2018 @ 6:33pm

* Fix some obsolete warnings and a few bug fixes.